Frostburn -- Targ Wildlings

Card draw simulator
Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet.

Icarusrising 198

My theory behind this deck was to utilize as many 2 claim plots as possible and make it very difficult for my opponent to successfully defend my challenges. I decided the threat/combination of Dracarys + Weirwood bow would help this objective. This meant running lots of winter plots, lots of wildlings, and keeping my curve very low.

First off, this deck simply dies to First Snow of Winter. Luckily, that plot isn't played as much any more, but you should be aware of that.

The economy package is where I'm least sure of my choices. I wanted to run Beggar King due to the low gold on Winter plots, but there simply aren't enough Targ characters that can take attachments to support it. I also have such a low curve that Kingsroads were generally not necessary. I ended up going with the full complement of Ocean Roads due to so many neutrals, and Roseroads/Slaver's Bay Ports due to gold working with both in and out of faction cards. Because the idea is to kill so many characters, the Ports will likely be active fairly early.

With Winter plots, your Crow Killers will always be active and your Refugees always cheap. The Dragons are there for cheep beef and dracarys fodder. Jorah gives a big body on curve.

The biggest issue is card draw: hence the Counting Coppers. I even considered the Dragon's tail, but I think that's a trap.

Feedback/comments are welcome. I'm sure I'll be refining this in the weeks to come.

Pro-Tip: The Last of the Giants into Varys is very good.

2 comments

Kingnothing 1

Why no king beyond the wall?

I am working on a similar deck with the same idea in the background. Aggro. Atm I play it with beggar King and Khal drogo. But it needs a lot of more testing.

Icarusrising 198

I didn't run King Beyond the Wall because it's too expensive, especially for something that isn't guaranteed to be "on". It would be very good with Crow Killers though.

I've played a few games with this deck and here are a few thoughts:

It's too hard to get The Last of the Giants and a viable target in hand at the same time due to poor card draw. Hence, I've cut both. I took out 1 Slaver's Bay Port and put in 2 Tourney Grounds as threatening your events at all times is good. I also put in 2 Tears of Lys and 1 more Plaza of Pride since it makes it so you can always threaten dracarys even with kneeling dragons.

Overall changes:

-1 Rattleshirt

-2 The Last of the Giants

-1 Fire and Blood

-1 Slaver's Bay Port

-1 Dissension

+1 Jhogo

+1 Plaza of Pride

+2 Tourney Grounds

+2 Tears of Lys

I've also considered Dothraki Honor Guard as they will generally be only -1 to -3 Strength due to your reserve values, but 5 gold without the reducers can be tricky with this plot lineup. They might be worth it if you could work out the economy better.