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None. Self-made deck here. |
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3rd Spanish National 06/2017, 5-1 Swiss "Tinder fun" | 2 | 1 | 1 | 1.0 |
TeamBolton 78
secret tech: put 3x ward and 2x marched in your deck 10 min before the tournament
http://thejoustingpavilion.com/tournaments/3665
Guarding the Realm was not legal
13 comments |
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I've been messing with a build like that for a bit but realized that the econ hurts especially in the later plots. How was it for you? |
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Thank you for sharing this awesome list. |
Please call the police! |
You mentioned adding great hall, what would you remove for it? Also thoughts on Lord Renlys Ride? Surprise intimidation seems pretty solid. |
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Ive been testing an old version of power rush Tyrell with it(Renlys Ride) and great hall and have been pretty impressed so far. This builds looks really good by the way, very impressive :) Thanks for the fast response. |
Congrats! You should add The Arbor instead of The Roseroad if you replace Kingsroad by Great Hall. "Lord Renly's Ride" is very awsome. Try it! You wouldn't be dissapointed. :) |
Was Marched strong enough to need 2? how often were they down to 1 character? |
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Also in followup to previous questions Lord Renlys Ride with standy randy is insane when going first. Especially if you have something decent in dead pile. Even a chud is fine though. Should be called Lord Randys Ride... though that has its own problems :D |
Summer Harvest was our primary opener. You can hit Pentoshi and got nuts, or get hit by Varys riddle and lose on the spot, but trust me, the first one happens way more often. We also wanted to go second so we could ward something. Trading with the Pentoshi was our alternative opener or if we really wanted to play 2 big characters in one turn, only if we can protect both from valar. Also you can do the trick of play marge, hobber to fetch a copy, and dupe her. Pulling the Strings a very flexible plot and one of the best in the game. You can hit some search plot (Summons, Building Orders)), another Marched to the Wall, Confiscation and the best of all: Counting Coppers. Always play it in Tyrell. Confiscation Very necesary atm, not only you can hit milks (specially on marge) but bodyguard, cravens or any random attachment your opponent is playing. Unless we get some good neutral attachment control i thinks it's mandatory. Time of Plenty was our last option to open with if our hand was very very bad and we wanted cards, also functions as a late game plot were you can hit a big character and play it right away Marched to the Wall times two. Ward combo, also you can get free wins against bad setups. No one really expects the second one, so they can make a suboptimal marshalling and get destroyed next turn. Not much to add here. |
No fast eddie?