Lord of the Icon Removal

Card draw simulator
Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet.

gillyn 22

Use Burning on the Sand to stop the worst claim and make it easy to push through all three challenges.

Attainted, Condemned, Imprisoned Together with Nymeria Sand to make it even easier and shutting down important characters on the opponents side while you're at it

Since its often easy to get all the challenges off (if you keep up with econ) I added some frey chars that benefit from that. Frey Lordling and Black Walder. I was thinking about more copies of Black Walder, but you really need to have him when you can squeeze out some gold. the thought of having two of him and not the gold to bestow him feels pretty shite.

Just this part works great but adding in the new Viper and The Prince's Pass is just icing on the cake.

Most cards have a function in this deck, but if you see something that is odd, feel free to point it out. I am very new to the game but have had enough success with this deck to be able to share it without shame.

Palace Spearman is just crazy good worth in a crossing deck with 2x Retaliation.

Edric Dayne Is crazy flexible, only problem is he needs to be paired with someone else if its the first challenge (since -1 from crossing). Do not know if someone else may deserve the 2x a bit more but a lot of times his stealth and ridiculous flexibility is amazing.

Myrcella Baratheon is good because she can defend power and still stand when your turn comes around.

There are a lot of cards that benefit from loosing. This is of course since your are gonna throw a lot of unopposed challenges and want to mitigate/bank on that as much as possible. Quentyn Martell, Elia Sand,Maester Caleotte. And of course Maester of Sunspear. If they have any attachments out you either get rid of them or a free 1 char intrigue win. WIN win either way.

Tyene Sand is a bit situational and costly but in the right situation she can be really nasty. could probably be changed for something more fitting.

The biggest problem i have had with it is reliable draw. most times that is fine as you can shut down their intrigue or remove claim but if they get you down to top decking you are going to have a bad time. Only 2 Greenblood Trader because the bicon 1 strength is horrible for crossing. i do not want to spend that much gold on something i can barely use. But Secret Schemes is very unreliable. Littlefinger helps to get it more consistent but a 1x cant be relied upon... and he is a bit expensive when you may need more/other icons. I would like to get Counting Coppers in there but i am already pretty low on gold. And 2x Retaliation is insane.

Ideas for improvements are always welcome! :D

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