|Card draw simulator|
Odds: 0% – 0% – 0% more
|None. Self-made deck here.|
Hello! My name is Buondiablo and I created this list since I wanted to let everyone know that knights are REALLY viable in this meta, expecialy because they can normaly close a game in 3-4 turns even after a reset or a first snow of winter (you need 3-4 characters, and most of them don't kneel so you'll be able to defend easily).
I won a tournament in Bologna with this, and the same list (piloted by EMPEROR MING) won another tournament in Tuscany.
Most of the character will attack alone with a huge value, and for this precise reason normaly targa won't be able to burn them down. (Plan B is the plot which let you have event immunity and renown on knights)
Garlan is absolutely nuts since it let you have power claim 2 and let you rush even more, or it can be used to destroy your opponents hand if they are playing against a control deck.
Don't overextend, focus on the right challenge, start first and try to use your events tacticaly to gain a huge advantage on the board.
Most of the plots are alpha strikes that can let you gain 7-8 powers in a single turn, use them when you know that your opponent won't destroy your board and they won't be able to stop you!
If you play correctly you can survive every plot in a decent manner, the most important thing is to calculate before the plot phase how much power do you intend to do and how long do you want to keep on going with the current board.