Rain-bow Parade (Winner SC Salzburg)

Card draw simulator
Odds: 0% – 0% – 0% more
Derived from
"The Might of Tyrell" - TOP8 & BEST TYRELL at Espada Blanca 21 14 6 1.0
Inspiration for
None yet.

YuleOoze 111

The story begins with my somewhat frustrating match against @Lannister in the current Champions of Westeros League in which he beat my Stark/SoB quite easily after drawing two out of two Milk of the Poppy plus Nightmares within the first two plots. Anyway, the deck caught my attention due to the fact that it seemed pretty solid in an aggro-heavy meta as it was able to win literally every single challenge if need be. Moreover, the possibility to abuse Oldtown against Martell and other control-oriented approaches made me even more curious.

I quickly started playtesting and tuned the list accordingly. The original deck appeared to be really clunky sometimes (especially Brienne of Tarth (GoH) and The Might of the Reach) and the econ (no The Arbor?) also felt not exactly optimal. I adapted it to the new restricted list by adding more The Knight of Flowers (HoT) and the MVP Begging Brother among others. I agree that Heir to the Iron Throne is an insane plot but not in this particular deck. Against GJ you won't be able to dig for any dupes etc. because you'll never ever be FP on his Valar-Turn. Furthermore, you don't have enough cheap Lords/Ladies to use it as a secure opener. Another really important change was the inclusion of Forced March both as a way to grab the initiative in the deciding plot and to survive against SoB for another turn if you ran out of events. During testing most of the matchups felt quite positive (especially Targ and Martell) except Stark/Fealty(and others) and the new Drowned-God-Cancer.dec.

Matches:

R1: "Sebastian" Martell/The Wars to Come (Win)

R2: "Pierre" Tyrell/The Wars to Come (Win)

R3: "Sam" Stark/Fealty (Loss)

R4: "Reinhard" Targaryen/SoB (Loss)

T4: "Sam" Stark/Fealty (Win)

T2: "René" Greyjoy/SoB (Win)

I'll spare you the details here but I had a great time playing in P3 Comix Salzburg and most of the matches were close and extremely exciting (Hey, @Rein! :P). Thanks to @Lannisterfor sharing the list and to my local meta-mates (Basti, Jakob, Max, Pierre etc. :)) for loads of testing, discussion and useful input. Great deck, great fun! See you soon!

9 comments

Diomedes 1610

Congrats! I won the Berlin SC with a similar list.

Mine is a bit rushier with no reset, Kings of Summer, 3x Pleasure Barges, 2x Trade Routes, and fewer dupes and more different renown characters (3x Knight of Summer, 1x Ser Jon Fossoway and 1x Ser Garlan, but no Marge).

I even play 3x Milk and 3x Nightmares. :)

MVP of the day was A Pinch of Powder by the way. Good (and repeatable) way to get rid of Fat Cat, Doran Martell, and DG characters with lots of power on them. :)

TRYHRDRf1sh 1

Congrats - big dudes, green cards, resets, tricks .... w8 - I have seen this before :D - reminds me of your old The Rock and his Millions MTG.dec back in the days ... ;)

YuleOoze 111

@Diomedes Thanks Hanno, same to you! :) So, you preferred the old school version, eh? I was wondering about KoS myself but quickly decided that for me the plot toolbox (especially the resets) is superior to unlimited econ. I also experimented with Bitterbridge Encampment which felt kinda lame tbh... A Pinch of Powder is indeed a great solution for the above-mentioned but I am not sure what I could afford to cut instead. I will definitely give it a try, if I ever play the deck again. :P

@TRYHRDRf1sh Hehe, thanks Jakob! I miss the days when 'Spiritmonger' and friends were rapidly munching away opponent's life points. :D

Lannister 176

Hey mate! Congrats!

Happy to hear that my deck gave you wings to create a good list and for helping to bring Tyrell back where it belongs. I consider The Arbor slow and not optimal for the SOB & GJ meta. On the other hand I see cool changes considering the new RL as for instance using the KOF (HOT) now that WARD is not seen very often :)

Good job again buddy!

Lannister 176

Gotta say that you definitely missed a lot of the fun by removing Mace. His interactions with oldtown, renly for drawing and mark mullendore, plus economy and draw are pure love. :)

YuleOoze 111

@Lannister

I tried them out for quite a bunch of games(20+) and they never really had an impact. :( I preferred to have more consistency and speed in form of Loras and Courtiers. Regarding Arbor it's in fact the other way round according to my experience. If you even got it in setup it allows you to choose between a bigger variety of plots particularly against SoB in your first plot phase. In addition, Great Hall often felt bad in setup in a deck stuffed with 2/4 CCs and it sometimes even breaks your neck in a KitN-Turn without the presence of Everybody's Darling.

What do you think about Bodyguard? Feels like dead weight most of the time... -.-

Lannister 176

Interesting debate. Id love to keep chatting out of here later.

For instance I had initially one begging brother instead of the spy. But again. Mace, spy, Oldtown, Randyll, create crazy fun interactions as I also try to have fun in solid decks.

-My concept was abusing of Brienne Left and Right defensively, and having strongly protected characters. Sometimes the bodyguards were super useful, others not necessary. I was valared in pretty much all my games and my board always ended up stronger than my opponent´s. I see you dont have a strong economy plot. When you dont get the arbor on setup can be pretty slow and annoying in round 3 or 4.

-The 5 cost KOF, with Might of the Reach is just unbeatable, Id not be sure to change it.

-Gold solo without GH in certain games that are getting harder, makes u difficult to marshall the big fellas AND some other char.

-I like 3 courtiers and 3 marketplaces, I do that in my shadows deck. Thought about it for here too, but I really love talbert serry and mullendore, so I prefered carrying plenty of different unique guys in this case.

-Heir was an amazing way to improve my board state for free, bring dupes on or remove annoying attachments from key chars when I had them in hand. Very versatile.

Will give a go to your built for sure! :)

Happy you don't hate me anymore for milking you so badly. As you know now, luck wasn't it all (L)

Lannister 176

Interesting debate. Id love to keep chatting out of here later.

For instance I had initially one begging brother instead of the spy. But again. Mace, spy, Oldtown, Randyll, create crazy fun interactions as I also try to have fun in solid decks.

-My concept was abusing of Brienne Left and Right defensively, and having strongly protected characters. Sometimes the bodyguards were super useful, others not necessary. I was valared in pretty much all my games and my board always ended up stronger than my opponent´s. I see you dont have a strong economy plot. When you dont get the arbor on setup can be pretty slow and annoying in round 3 or 4.

-The 5 cost KOF, with Might of the Reach is just unbeatable, Id not be sure to change it.

-Gold solo without GH in certain games that are getting harder, makes u difficult to marshall the big fellas AND some other char.

-I like 3 courtiers and 3 marketplaces, I do that in my shadows deck. Thought about it for here too, but I really love talbert serry and mullendore, so I prefered carrying plenty of different unique guys in this case.

-Heir was an amazing way to improve my board state for free, bring dupes on or remove annoying attachments from key chars when I had them in hand. Very versatile.

Will give a go to your built for sure! :)

Happy you don't hate me anymore for milking you so badly. As you know now, luck wasn't it all (L)

YuleOoze 111

@Lannister

So, maybe I am not that funny... ;D

Left/Right are obviously insane, but Bryan just feels so bad with VD in your plotdeck if you play her more than once.

I would still prefer The Arbor and I have never ever regretted it. If you marshall it P1/2, the econ boost is still insane and you can even dupe it to support your own PD. Always take Mulligans to find either Redwyne Straits or Arbor.

During my testing new Loras outshone his alter ego by far with all the nifty Events. Attention: Synergy with Highgarden Courtier! ;) (Of course there are situations where you want to win that one offensive challenge as well, I agree.) Ser Talbert Serry simply did nothing in comparison with the Bros.

Like I mentioned above, Heir was actually totally underwhelming whilst playtesting most of the time as there was almost always a much better plot I wanted to reveal instead. For example, a draw plot or Forced March were strictly more versatile. Experienced players know to never go first against the Green Beans, that's why you really need tools to control the initiative from time to time. Having my own FM just won me so many games.

Lately, I put in some powder and tried to tune the plotdeck to make it easier against Karhold and DG. I would love to continue our discussion online!

No hate at all! I had only been frustrated about the quality of your draw compared to mine especially within the first few plots. Peace! ;)