|Card draw simulator|
Odds: 0% – 0% – 0% more
|None. Self-made deck here.|
This deck is built around wiping an opponent’s hand quickly and gaining power through big Cersei Lannister (LoCR). At the moment it doesn’t have a good plan B so I welcome suggestions as to how it could be more flexible.
Please note I only have the core set (3), first 2 cycles and premium packs at the moment.
I would normally open Summons to go find Cersei or Tyrion if not in your hand. They are ably supported by Gunthor Son of Gurn and Myrcella Baratheon (GoH). Then start intrigue challenges, Heads on Spikes, Tarred Heads and Tyrion's Chain. The deck builds up power quickly if Cersei is on the table but otherwise you will have to win it the old-fashioned way with a fair bit of Renown. You can play Trading with the Pentoshi safely, knowing economy probably isn’t your opponent’s problem.
"The Rains of Castamere" can be used to trigger Wildfire Assault, which is currently the only reset so a bit of a problem if you can’t access it. Triggering Wildfire when Chella Daughter of Cheyk is attacking can be game-winning because of her surprise Intimidate, Renown and strength boost, though I haven’t included Trial by Combat (perhaps I should? But lots of events already).
I’m in two minds about cards like Tywin Lannister (Core) and The Hound (TtB)… both powerful Lannister cards but don’t really fit the deck. I did try running Banner of the Sun for more extreme hand destruction with 3x Bastard Daughter and 3x His Viper Eyes but that seemed overkill.
I welcome feedback on what changes I can make to achieve the hand destruction and Rains triggers whilst getting some flexibility that the deck lacks. Thanks!