6 Turns to Victory (House Martell Fealty)

Card draw simulator
Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet.

DavidC88 7

My first attempt at deck-building. I have played this against my partner who was running a Baratheon/Tyrell Deck and a Targaryen/Lannister deck and both times it worked pretty good. Playing Doran’s Game on turn 6 for that 5 power (especially if you can win an intrigue with The Red Viper and Edric Dayne + Dawn and gain the Viper’s bonus too) is pretty strong.

3 comments

Avelfaltazi 1

You can’t win 7 power with Doran’s game at turn 7 because when you put your last plot in game, all other are comming back in your plot deck ;) meaning you were supposed to win 0 power when you played it.

DavidC88 7

Aw mate, you’re completely right. I’m very new to Thrones so thanks for pointing that out. Turn 6 is the killer turn then; I will revise my deck!

Avelfaltazi 1

yeah turn 5 and 6 you can bash pretty well with Doran also but you better finish out here because turn 7 all is over and you are in trouble on the board.

You might look at this decklist thronesdb.com from Dydra, which is based on the same concept, i tryed it and it quite nice to run ;)

Have fun