Lannister Intrigue Rush by Benji Adjustement

Card draw simulator
Odds: 0% – 0% – 0% more
Derived from
[C6] Lannister Intrigue Rush 1.1 (Detailled Explanations) 25 18 7 2.0
Inspiration for
None yet.

Courteous 65

Hi mate!

I made change on this deck, I love the Idea about full Int win. So i tried with and without some cards , here is the final version I've test.

== Card Out / In ==================================================================

Plot:

  • -Summons (I add some char so no need to fetch) and 0 Init can be critical

  • +Wildfire Assault (always cool to have 1, I could add Varys but need the "Cannot be saved")

Char:

Location:

2 comments

Benji 764

Hello mate :) I think that your changes are pertinent, I would perhaps remove one rattleshirt to 60, since you have more big characters.

Wildfire is pertinent in the sense that installing the locations cost you board development, so you wanna equalize it. But i would have removed Warden of the West, which is simply "bad". How do you find the deck, in the end ? W/L ratio, pertinence in the metagame ? For my part, i went in a completely different direction with the 2.0 version.

Courteous 65

Hi,

Don't worry for the meta it will change when the new Deluxe will be release. The actual meta of Fast rush / is hard to get through but is ok if you have nice draws. The issue is about who actually destroy decks, Imprisoned, Attainted, Confinement and the combo Nymeria Sand/Tyene Sand so -X for you and atck for minimum 7.

I assume that i don't like Wardens of the West too . Will maybe replace for Calling the Banners.

I will tell you about the ratio when I have around 15 games played i'm no 2 win / 1 L for the moment.