|Card draw simulator|
Odds: 0% – 0% – 0% more
|None. Self-made deck here.|
|Sungarden will never die||1||1||3||1.0|
So, this is the baby I've been keeping to myself for the last couple of months. First things first, the original build of this deck was not by me but by Antti Korventausta (WWDrakey), the mad scientist of this game. After the Arbor was released I was eager to make a strong Tyrell deck, as a) I knew one must exist; and b) nobody seemed to have found it yet. As the cycle went on it was apparent that the meta was 'big guys', and that going for a straight exchange of such characters would not suit Tyrell well at all. However, with The Arbor allowing for a "long game" approach, Highgarden also working as a control deck, and Banner of the Sun giving a fantastic stall control package, a slower deck seemed like a real genuine deck route to explore, especially with Tyrell's two fantastic filter events, Much and More and the ever-underrated BAMF (Bear and the Maiden Fair, obviously).
With all these thoughts in mind, I basically 'commissioned' a deck from Drakey. The build he produced was a really tough one to get my head around, but exceptionally rewarding to do so. For the exact ethos on how this deck works, I intend to write an article, as there's a lot of in-obvious decisions to unpack here. However, I did want to briefly document the success this deck has had alongside the deck itself. Over the tournaments the deck evolved from his initial build - if you want his post-fishbowling first draft, make the changes described for the Expo regional. Between us we discussed and refined the deck; but overall I would say the concept was a joint one, the actual deck like 95% Drakey's, probably more. The man's a genius, and I was just the lucky one who got to play it.
UK Games Expo Regional:
(-3x Milk of the Poppy, -1x Imprisoned, -1x Highgarden, -1x Rattleshirt's Raiders, -1x The Long Winter; +1x The Hand's Judgement, +2x Tears of Lys, +1x Knights of the Sun, +1x Palace Spearman, +1x Confiscation)
Round One - BYE
Round Two - Greyjoy Lion - Win
Round Three - Targ Lion - Win
Round Four - Lanni Kraken - Loss (may have forgotten Trial by Combat was a card here)
Round Five - Bara Fealty - Win
Round Six - Lanni Crossing - Win
Top 8 - Lanni Dragon - Loss
(-1x Highgarden, -1x The Long Winter, +1x Naval Superiority [which I didn't catch anything significant with all day])
Round One - Stark Watch - Win
Round Two - Targ Lion - Win
Round Three - Martell Lion - Loss
Round Four - Tyrell Sun - Win
Round Five - Stark Fealty - Win
Top 8 - Stark Fealty - Win
Top 4 - Lanni Dragon - Win
Final - Stark Fealty - Loss
Reading Game Night Kit (5 player round robin):
Round One - Greyjoy Lion - Win
Round Two - Bara Kraken - Win
Round Three - Martell Lion - Win
Round Four - Martell Crossing - Loss (had already won the round robin before the match started, got cute and made misplays that were capitalised upon)
Round One - Lanni Crossing - Win
Round Two - Bara Dragon - Win
Round Three - Martell Fealty - Win
Round Four - Greyjoy Lion - Win
Round Five - Greyjoy Stag - Win
Round Six - Lanni Dragon - Loss
Top 8 - Greyjoy Crossing - Win
Top 4 - Martell Wolf - Win
Final - Lanni Dragon - Loss
Additionally over this time I ran the deck in the OCTGN tournament, winning all 5 games in my first pod (and currently 2-for-2 in my second one). Sadly playing over OCTGN rather than face-to-face leaves me with a worse memory and I cannot describe those games in detail.
Hopefully all the above demonstrates that the deck is strong. Next week I will write the article going into the 'why' of it being strong, and link it in the comments here.
Lastly, since it would be remiss not to mention it - I did go 2-4 with this list in Gencon. However, I don't think I have my head in the sands when I say it was somewhat exceptional circumstances, and the deck should've performed a whole lot better than that, and on another day -would- have performed a whole lot better. I'd urge any naysayers not to judge it from one tournament, but from the broader success I've had with it across several tournaments, as before Gencon my competitive tourney record with the deck was 27-7. Try it for yourself, be prepared to lose while you get your head around how to actually play the bloody thing, then once you have done, have a blast playing one of the most fun decks I've ever piloted across both first and second edition.