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None. Self-made deck here. |
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Nimer 2757
This is the deck with which me and Stephen won the Milan and Dicehouse Store Championships.
http://thejoustingpavilion.com/tournaments/4811 --> link to the final.
http://thejoustingpavilion.com/tournaments/4807
He also made the top at the Thrones W.A.R. with the same deck. He asked me for a targaryen deck for that tournament some months ago and since then he helped me testing and tuning it. I think his version had -1 Isle of Ravens -1 PttT +1 estate +1 fire and blood.
I started to play HrD Plaza some months ago, before consuming flames was released, cause I think targ has enough efficiency to overcome the agenda drawback and that Plaza of Punishment is on of the best choices for the agenda. It always seemed to me that it costed too much to play it in a “normal” deck, but having it from turn 1 gives you a huge advantage in the challenge phase.
The deck is built around targaryen’s cost efficiency: Brainu and other players showed how good double coppers with Qotho, freedman and flea + sons is, so I decided to start from there to balance the 4 gold setup. Thus I decided to drop all the big guys but Dany, which is too important and one of the win conditions. The deck was flowing really good but I needed an acceleration in economy (one limited per turn was not enough and estates were sometimes unuseful) and I was consistently loosing against deck who relied on locations more than characters (Martell Stag for example). So I decided to play 3 tourney grounds, 3 put to the torch and Nothing Burns, dropping some of the burn and character control but making the deck solid against more archetypes. Location control is also very good in mirror matches and against Tyrell, since Hightower is a huge problem to deal with.
The latest addition, which pretty much solved the economy, is gates of the moon 2x (thanks Axxo for showing me the way :D).
Another important choice was to drop blood of the dragon and crown of gold: I always try to think outside the box, and even if the plot seems like an autoinclude I noticed that double Valar helped me more in keeping the board short, which is crucial for the deck.
You already have your terminal effect in the Plaza of Punishment so Blood of the dragon is good but not strictly necessary.
The gameplan is usually to flip coppers into coppers into trade routes, developing your economy and holding up the board thanks to qotho, freedman, flea and burn.
The deck has many triggers and tricks so it’s not easy at all to play it: it requires a lot of practice before you can pilot it at its best, but it’s also very fun and rewarding once you take confidence with it.
Last but not least, I want to thank all my metametas and my playtesting team for helping me coming up with this amazing deck. <3
Feel free to ask questions in the comment, I’ll do my best to answer when I read them. I hope you enjoy the deck!
Nimer
37 comments |
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HI |
Yup, dupes was my guess. I'll have to try something similar. Also, another question that pops up in my mind, first snow? :'( :'( Thanks for the deck and congrats for the results it gave you!! |
I’ve had a good look at this deck and it looks legitimate - super solid build and happy that it has done so well. Can’t really question any of the deck choices. Really like just 2xTargaryen Loyalists. With the low curve, and the fact you can’t get the Dany Chud set-up: 2 looks right. I could argue for a 1xKhal who acts as a 4th Dany. My only question mark would be about 17 neutrals in a deck with Qotho and Consuming Flames. |
First snow can be a problem of course but on the other hand a short board is always good for you. With flea, freedman, qotho, fire and blood you could sneak in an unexpected dracarys or challenge win, preparing the field for a juicy marched to wall. ;) |
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Out of curiosity, was your loss v. Tyrell/Red Door a loss against a Bitterbridge deck? I've pondered quite a bit that matchup and I find it to be almost impossible for Targ/Red Door. On the other hand I was running a single reset in my Targ/Red Door plot line at the time. Double Valar certainly helps, especially if unexpected…, but I still think that matchup is super hard. Congrats for this build and thanks for sharing, it's truly beautiful! |
Hi |
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Thanks for the feedback |
I tried this deck now a few times, but I have no idea how this one could have won 2 SC's.... and i play Targ since day one of this game. Nearly every game i had very big economy problems, sometimes 3 or 4 rounds wiithout any economy location and so on |
HI |
Ciao Hi nimer, i trying to play this deck and it seems impossible to play vs GJ, they take too many key-location like flea or plaza. Any tips? |
Against greyjoy the main problem is that you are slow so they have 1-2 turns when it will be easy for them to trigger their events. We do not sow can't discard plaza though, so the huge problem is raiding the bay of ice. You could try to nothing burn their warship but if they draw a warship AND rading the very first turn there's not much you can do. If your meta is full of greyjoys you should think about swapping some torches for hand's judgement. |
Once you've got Astapor setup and a burn event in hand, you can burn any GJ char and should win the game! |
Link to the Milan final game. The commentary is in italian but there is a useful graphic with points and challenges icons so you should be able to understand the game flow. |
2x Counting Coppers is what I play for sometime. Mostly in Fealty but HRD with Plaza of Punishment is something I work with recently. I have similar plots but was not using Valar Dohaeris. Had Blood of the Dragon instead. I agree about location control too. I was not playing Put to the Torch before but it is a great idea! Same story with Tourney Grounds. Non-limited, way better than Illyrio's Estate especially in a non-Fealty deck. Heroes - no Drogo. No Mirri. No Greyworm is another reason to use Valar Dohaeris. |
YEah!!! Another Nimer build! I like so much your builds and their gameplay. They re very special . |
Got crushed using this deck against Greyjoy Kings of Winter. Double Coppers is a good idea, but when you are only getting 1 gold per turn it is brutal, plus reduced reserve really hurt. Never got off the ground from the opening. |
Also...Political Disaster in that game was the final blow. It turned the game into a 100% win for the GJ deck. |
I don't know what you guys were expecting but yeah, I did lose some games as well with the deck... :P |
LOL This is a specific deck and like all decks has it's sweet spot. The big think is that it does not need gold to play characters. Well... Not much gold. |
Lol - yes of course every deck theme has its weaknesses as well as strong points, I get that. I was just so easily dispensed with against Kings of Winter, when a low-gold theme of using two copper plots quickly becomes a near zero gold theme. Combined with political disaster (and I suspect many Kings of Winter decks will use it!) the effect seemed to break this deck completely. Maybe I am missing something? Or maybe there should be some adjustments made to this creative deck theme in anticipation of this matchup in case it gains traction in the meta? |
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"you should be able to hold the board pretty easily." LOLOL that's easy for you to say! I am not as good of a player. :-) I think this will take some time for me to become more comfortable with how to react tactically to different decks, agendas, and plots. |
When do You use Nothing burns like cold ? |
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What exactly does a dupe help you at "can not be saved"? |
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That's why I said 'in hand' instead of 'in play'. |
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She’s perfect for the deck but it will require the new event to shuffle the hand and draw 5 as well cause you will lose her insight, so it will be a problem with slots I guess. She’ll also allow you to play duel which may be a juicy option, depending on the meta. The new Arya may lead to a minicurve meta though so not sure about Duel. |
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Oh hey look, someone played this deck on stream at a Canadian SC! www.youtube.com |
Have you faced Political Disaster? How did it go? It looks like it breaks the deck.