Cambridge, MA - Melee Night Tourney Winner

Card draw simulator
Odds: 0% – 0% – 0% more
Derived from
Kraken/wolf initiative melee deck 0 0 0 1.0
Inspiration for
None yet.

Bronze 60

We had a small field of players for a melee tournament. Enough for two tables of 3 players. We went two rounds and were going to cut to top four, but then decided that we would just take the total points earned between both games and use that to place us and call it there. I won both tables after random seating for either game was decided and came out on top.

The plot decisions drove how I wanted the deck to play out in melee. There are a considerable amount of high cost characters in the deck. The idea was to open with Trading with the Pentoshi to drop as many high cost characters as possible to setup the board. Hopefully also dropping a chud that I may need to sacrifice to keep one of them on the board. Then I would follow up with The First Snow of Winter to get the board in a favoring my position to put the pressure on. I believe the games lasted only four rounds in either game. So, in one round in between for each of those games I believe I got to use Fortified Position or Rise of the Kraken in there somewhere for the third rounds.

Snowed Under was my closer that I wanted to try. In previous melee games I had seen high initiative plots being used to take the last turn and do a final push. So, I wanted to counter that by controlling initiative regardless of what plot they had. This meant that if I had a Salty Navigator in play or a The Kingsroad I might keep Salty Navigator instead of a Drowned Men during claim for example or something else like even The Reader if it meant that it would get me the final turn. This worked out well in the final game against a Sneak Attack and another high initiative plot (maybe A Clash of Kings). In the end, I think it was a viable plot decision to close with. It also provided me with a secondary winter plot for Fishwhiskers in the deck whom I thought would be pretty decent in a melee. Afterall, I was expecting people to be testing out new winter plots at this time. He did get use in both games on a single turn to great effect. He is amazing when he works, just not sure how amazing he is at the moment (at least in melee).

I didn't see Eddard Stark either game, but the idea was that I would use for some additional power game to help the rush further and perhaps Osha would cause some unnecessary blocking in melee while giving me an icon.

The deck felt pretty strong overall. I do not play melee enough that I would spend considerable time doing multiple revisions on it, but I might try and refine it a little bit for the next event if I decide to continue using a deck similar to this one.

2 comments

Bronze 60

It doesn't seem like Fortified Position would be great with , but I had it in there to get me out of messes. Usually melee games don't go far into plots I have seen with the power rush decks that rule that genre. The one game that I used Fortified Position it was to turn of Melisandre and get a followup turn standing stuff after Stannis Baratheon had begun locking things down as well as turn off components like Margaery Tyrell and several renown characters that were starting to rule the board outside my control.

I did end up taking it on the Fortified Position turn instead of going into a followup turn where I would have probably grabbed initiative with Snowed Under now that I recall a bit clearer (could be wrong there), but this was due to an error. As we had forgotten about someones Calm Over Westeros. I may or may not have been able to pull it off at the start of the next round there, but we had already cleared the table. Anything can happen in thrones afterall.

captainslow 1265

That little Snowed Under/navigator combo is so potent! Nice work!