5/5 : All day, every day.
If we only look at what is available thru the third chapter pack of the second cycle, this card is still broken. The cost is mitigated by the fact that it pays for itself the turn it comes into play. Its simplest function is dropping a body in for claim soak or to win a needed challenge. When paired with the Hound, it becomes a generator of 4 gold worth of value every turn. When paired with Tower of the Hand, it becomes an unstoppable tempo machine that will win the game. For any card game, every time an effect like this gets printed on a card that stays in play it becomes a combo enabler and leads to deck types that don't play the same game as your opponent. Its very strong, and the set back of killing a guy will rarely be a factor in how it is used.