Rules FAQ

  • The effect of Winter Reserves stacks; if you have two copies in your used pile the gold and reserve values on your revealed Winter plots will be increased by 2 total.

Rules FAQ

  • This challenge is in addition to the claim of the challenge you won, not a replacement. Effects that modify claim for a challenge (e.g. Trial By Combat, Vengeance for Elia) cannot be used on a Free Folk trigger.
  • Effects that modify the claim value on your revealed plot during a challenge (e.g. Burning on the Sand, Muster the Realm) will also affect the claim from Free Folk if the agenda is triggered during the challenge(s) during which the affect applies.
  • Effects that modify the claim value on your revealed plot during a certain type of challenge (e.g. Calm over Westeros, The Spider’s Web) will affect the claim from Free Folk if the agenda is triggered during that type of challenge, regardless of what type of claim is chosen. They will not affect the claim from Free Folk if triggered during a different type of challenge, regardless of what type of claim is chosen. For example, if your opponent reveals Calm over Westeros and chooses military, if you were to win a military challenge and trigger Free Folk to make them satisfy intrigue claim, the claim value on your plot would be reduced by one. However, if you win an intrigue challenge and trigger Free Folk to make them suffer military claim, the claim value on your plot will not be reduced.

Rules FAQ

  • Stealth or other “cannot be declared as an attacker/defender” effects (e.g. Mole’s Town, Grey Ghost) do not stop Wun Wun from participating with his ability.

Rules FAQ

  • Effects that cause a player to satisfy claim (e.g. Trial By Combat, Vengeance for Elia) do not count as card abilities. [Under Review]
  • Effects that replace claim with a kill (e.g. Mirri Maz Duur, The Seastone Chair) count as card abilities. [Under Review]

Rules FAQ

  • A card that has been blanked no longer has the shadow keyword, and thus cannot be returned to shadows with Clever Feint.
  • When a card returns to shadows, it leaves play. Any attachments on it are returned to hand (or discarded if terminal), any lasting or delayed effects expire, all duplicates are discarded (if you do not choose to save), and all tokens are returned to the treasury.