Rules FAQ:

  • If Summer (the character) is in play under your control, Summer (the attachment) can enter play as a duplicate (and vice versa).

  • If Summer (the character) is in your dead pile, Summer (the attachment) cannot enter play.
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Rules FAQ:

  • If Ghost (the character) is in play under your control, Ghost (the attachment) can enter play as a duplicate (and vice versa),

  • If Ghost (the character) is in your dead pile, Ghost (the attachment) cannot enter play.
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Rules FAQ:

  • When a character is removed from play by Mace's ability, it leaves play as normal: any non-terminal attachments on it are returned to their owner's hands, any terminal attachments and tokens are discarded, any lasting or delayed effects affecting it expire. At the beginning of the next phase, that character enters play under its owner's control, standing.
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Would this ability be able to save a character from Dracarys? I'm guessing it would, but I'm not 100% sure on that. —
It's an Action, not an interrupt. You cannot use an Action ability until after Dracarys resolves. —
Does the card enter play standing? RRG: "The default state in which cards enter play is standing." —
Yes, the card enters play standing. —

Rules FAQ:

  • You can use this card to put Varys into play during the Dominance phase, and trigger his interrupt before he gets killed ("When the phase ends" interrupts trigger before "At the end of the phase" delayed effects resolve; see FAQ).
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