Hero

Rules FAQ

  • You need to have fewer cards in hand than the losing opponent at the point when you trigger the reaction, not at the point when you win the challenge. For instance, if you have the same number of cards in hand as the losing opponent and you trigger Ser Barristan Selmy (FtR) first, you can then trigger Hero in the same reaction window as well.
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The Crag

Rules FAQ

  • The word "cannot" is absolute, and cannot be countermanded by other abilities. In other words, you cannot initiate challenges even if another card would give you permission to initiate an additional challenge. (See Cannot.)

  • The Crag gains 2 power as long as you control a King character, even if that character is not participating in the challenge.

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The Bastard's Boys

Rules FAQ

  • The “printed cost 5 or lower” restriction applies to both House Bolton and non-.

  • You can sacrifice The Bastard’s Boys to put a different copy of The Bastard’s Boys into play from your hand.

1193
King Robb's Bannermen

Rules FAQ

  • King Robb’s Bannermen overrules the usual limit of only being able to target 1 location using assault.

  • In a rare situation where you control another character with assault that has a higher printed cost (for instance, a 7-cost character with The Horn of Winter attached), you can choose that character to assault a 6-cost location (House of the Undying, The Wall (TMoW)), and King Robb’s Bannermen will still be able to assault an additional location with lower printed cost (as long as you control a King character).

1193
Defending the Wall

Rules FAQ

  • A character is considered to have a challenge icon or to not have that icon. A single character that has and/or is gaining the same challenge icon from multiple sources functions as if it has one instance of that icon. (See Challenge Icons.)

  • You can play this event even if you are the attacking player, in case you want to stand one of your attacking characters and remove it from the challenge. In a melee game, you can play it even if you are neither the attacking nor the defending player.

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