The Eyrie

Rules FAQ

  • A quantity cannot be reduced so that it functions with a value below zero. If your initiative value is a negative number, it will be treated as 0 and The Eyrie will gain immunity.

  • Even though The Eyrie is immune to most card effects, any attachments, duplicates, or tokens on it are not themselves immune. Neither is its triggered ability, which can still be canceled by cards like Treachery.

  • If your initiative value is 0, The Eyrie cannot be targeted by assault.

  • If the text box of The Eyrie is blanked due to a lasting effect, reducing your initiative value to 0 before the effect expires will not retroactively remove the effect. The same goes for any non-blanking lasting effect as well.

  • Seized by the Guard and Pyromancer's Cache will have no effect on The Eyrie while it is immune. However, the moment your initiative value becomes 1 or higher, The Eyrie’s printed text box will become blank (including the part that gives immunity), and reducing it back to 0 will not work against those attachments anymore.

  • The amount of STR The Eyrie contributes is fixed at the time you trigger the ability, even if the number of participating characters you control subsequently changes, or if you no longer control a participating loyal or House Arryn character. If The Eyrie is still in play when you compare STR to determine the winner of the challenge (step 4.2.2), count that STR towards your total.

  • If you trigger The Eyrie multiple times in the same challenge, the STR contributions are cumulative.

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Winged Knight

Rules FAQ

  • If an effect like Valar Morghulis kills Winged Knight and a Lord or Lady character at the same time, neither character will end up in the dead pile if Winged Knight is triggered. Winged Knight will end up in the discard pile, while the other character will be removed from the game.

  • Unlike Lysa Arryn, Winged Knight does not directly remove the character from the game. It is a replacement effect that changes how the original kill effect resolves. When the character would be placed in the dead pile, it is removed from the game instead. You can still trigger other interrupts before the kill effect resolves (for instance, Shireen Baratheon (Core)), as well as reactions to that character being killed (for instance, Funeral Pyre).

  • You can trigger Winged Knight on an opponent’s character if you want to keep it out of the dead pile for some reason (for instance, to avoid Craster putting it back into play).

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Benjicot

Rules FAQ

  • If Benjicot has another Trait besides those that are printed on the card when he stands, each revealed card with that trait is also added to its owner’s hand.
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Ser Vardis Egen

Rules FAQ

  • Even if Ser Vardis Egen removes the only attacking character from play, the challenge resolution still proceeds.

  • If the card you place in shadows has the printed shadow keyword, it will end up having two instances of the shadow keyword while it is in shadows, possibly with different costs. When that card is brought out of shadows, its controller chooses which instance of the shadow keyword is used.

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Mord

Rules FAQ

  • A quantity cannot be reduced so that it functions with a value below zero. If an opponent’s initiative value is a negative number and yours is 0, they are considered to be equal.

  • You can always use Mord to target one of your own characters, since your initiative value and the initiative value of the player in question will always be one and the same.

  • Blanking Mord’s text will not retroactively cancel his ability. Any character that was blanked by Mord will remain blanked until Mord stands or leaves play.

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