Temple of the Graces

Rules FAQ

  • A replacement effect is an effect (usually an interrupt) that replaces the resolution of a triggering condition with a different means of resolving that same triggering condition, but in such a manner that the triggering condition is still considered to occur. The word "instead" is frequently indicative of a such an effect. After all interrupts to the triggering condition have resolved and it is time to resolve the triggering condition itself, the replacement effect resolves instead. If multiple replacement effects are initiated against the same triggering condition, the most recent replacement effect is the one that is used for the resolution of the triggering condition. (See Replacement Effects.)

  • You can only kneel a Grace card you control, because an opponent's game elements may not be used to pay a cost. (See Costs.)

  • If you trigger Temple of the Graces during a challenge, you are not considered to have applied claim, so you can draw a card with Pink Graces when the challenges phase ends.

  • Temple of the Graces interacts with the Master of Whispers melee title in the opposite way to Trial by Combat. You cannot use it to apply claim against multiple opponents. (See previous FAQ ruling.)

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Pink Graces

Rules FAQ

  • You apply claim in one of two ways: by winning a challenge and applying normal claim effects, or by applying claim directly through a card ability (for instance, Trial by Combat or Castamere). A player who did either of those things during the challenges phase cannot draw a card when Pink Graces is triggered.

  • If a claim replacement ability is used during a challenge to replace normal claim effects with something else, claim is not considered to have been applied. This includes cards like The Seastone Chair, Dagmer Cleftjaw (TS), Mya Stone, The Hand's Tourney, Dance of the Dragons, and Temple of the Graces. Using any of those cards does not prevent a player from drawing a card when Pink Graces is triggered. (See previous ruling on Podrick Payne and The Seastone Chair.)

  • Even if the claim value is 0, claim is still considered to have been applied.

  • If you use Maester Aemon (WotW) or Corn, Corn, Corn, which cause an opponent to "satisfy claim" outside of a challenge, you are not considered to have applied claim against that player.

  • If Vengeance for Elia is played during a challenge, it changes which player must satisfy the normal claim effects for that challenge. But normal claim is still claim, so the attacking player is still considered to have applied it.

  • Jon Snow (TTS) is not a claim replacement ability, so normal claim is still applied when Jon Snow is used.

  • The interrupt of Pink Graces is optional. You do not need to trigger it if you do not wish to give your opponents a card. If you do trigger it, drawing a card is optional for all eligible players and may be declined.

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Raventree Hall

Rules FAQ

  • You can trigger Raventree Hall even if an opponent moves power to a character you control (for instance, with The Starry Sept), or if an opponent causes a character you control to gain power (for instance, with Consolidation of Power).
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Bolton Loyalist

Rules FAQ

  • If Bolton Loyalist was your only defending character, giving control of it to the opponent will not retroactively make the challenge unopposed.

  • If Bolton Loyalist changes control while it is participating in a challenge, it is immediately removed from the challenge. (See Ownership and Control.)

  • You are not forced to sacrifice a character even if there is one available. You can always choose to give control of Bolton Loyalist to the opponent instead.

  • The phrase "another character" means a different character than the copy of Bolton Loyalist whose forced reaction is resolving. It does not mean a character with a different title. If you control multiple copies of Bolton Loyalist in play, the forced reaction will trigger for all of them, in the order chosen by the first player. You can sacrifice one Bolton Loyalist for the forced reaction of another.

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Saved by the Watch

Rules FAQ

  • The phrase "an opponent's character" refers to control rather than ownership. If you have taken control of a character owned by an opponent, you cannot play Saved by the Watch when that character is sacrificed or discarded from play.

  • Saved by the Watch shares a reaction window with abilities that react to a card entering a player's discard pile (for instance, Citadel Archivist or Nagga's Ribs). The first player has the first opportunity to trigger a reaction. Then, if the card is no longer in the discard pile once you get your turn, Saved by the Watch cannot put it into play from another area anymore. (See Card Abilities & Out-of-Play Areas.)

  • If Skagos is used to sacrifice a unique character, you can react to the cost of Skagos and put the character into play, then take control of it. Your opponent will then be unable to put a copy of that character into play under their control when resolving the effects of Skagos.

  • You cannot play Saved by the Watch if the character cannot enter play. That can happen if an ability like Barring the Gates is stopping it, or if it is a unique character and there is a copy of it already in play under its owner’s control, or if there is a copy of it in either player's dead pile.

  • The character initially enters play under its owner's control. You can trigger cards like The Mother or The Most Devout, while the character's owner can trigger cards that react to a character entering play under their control (for instance, The Hightower).

  • You take control of the character only after Saved by the Watch is attached to it. If the character has the "no attachments" keyword, Saved by the Watch cannot be attached, so the character stays in play under its owner's control.

  • If the character has a reaction to entering play (for instance, Red Priest), the reaction window opens after the post-then part of the effect has resolved. In other words, the character will already be under your control, so you can trigger the reaction and your opponent cannot.

  • If Saved by the Watch leaves play, control of the character reverts back to the player who controlled it previously (most likely the card's owner).

  • Since Saved by the Watch is a Condition attachment after it has entered play, you can use Maester Colemon to move it to a different character. The owner of Saved by the Watch then takes control of that character instead. You are allowed to move it to a character that player already controls.

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