Wandering Disciple

Rules FAQ

  • You do not have to state which card you are putting into play before a cancel can be used.

  • You can save the character from leaving play at the end of the phase.

  • If the character leaves and then re-enters play in the same phase, the delayed effect on it will expire, so it will stay in play.

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Narrow Sea Dromond

Rules FAQ

  • Narrow Sea Dromond contributes 1 STR to your total for dominance whether it is standing or kneeling.
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Stormlord

Rules FAQ

  • The forced reaction happens before dominance is awarded.

  • A sacrificed character cannot be saved, but the forced reaction itself can be canceled.

  • If you control two Stormlords, the forced reaction will trigger for both of them, in the order chosen by the first player. But you can use the forced reaction of the first one to sacrifice the second one.

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The Small Council

Rules FAQ

  • Different means different by title. Including two different versions of the same unique character does not count.

  • If a character cannot gain power for some reason (for instance, due to Karhold or Edric Storm (LotW)), you cannot trigger the reaction.

  • You can trigger the reaction when The Regent's Council is played.

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Striking at Dawn

Rules FAQ

  • The ability basically means that every character will be at their printed STR while Striking at Dawn is revealed. Modifiers that increase or reduce STR do not apply, and modifiers that set a character's STR to a particular value cannot set it to a different value either.

  • Characters with printed STR X will have STR 0. That includes Dacey Mormont, since defining X as something other than 0 is considered to be increasing her STR.

  • Striking at Dawn does not prevent effects that increase or reduce a character's STR from expiring.

  • A character that is immune to plot effects can still have its STR increased or reduced.

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