Smiler

Rules FAQ

  • You do not have to state which keyword you are choosing before the cancel window closes.

  • If you trade Smiler away with Trading With Qohor. the character will still have the chosen keyword for that challenge.

1310
Theon Greyjoy

Rules FAQ

  • You collect income when you become the active player during the marshaling phase. If you marshal Theon afterwards, his forced reaction will not trigger for you. But it will still trigger for your opponent if you are first player.

  • Collecting 0 gold still counts as collecting income.

  • The character chosen to be killed can still be saved.

  • The forced interrupt resolves before Theon leaves play. For instance, if Valar Morghulis is revealed and Theon's ability gets an opponent to 15 power, that player will win before they lose any power on characters that are about to leave play. The forced interrupt also resolves before the prized keyword does.

1310
Northern Pyre

Rules FAQ

  • A "set" modifier takes precedence over any modifiers that increase or reduce a character's STR (see Modifiers). If multiple "set" modifiers are affecting the same character, the one that was applied most recently prevails. If they were applied simultaneously, the first player decides which one prevails. (See Priority of Simultaneous Resolution.)

  • Northern Pyre cannot be used while Striking at Dawn is revealed, because setting a character's STR to 3 is considered to be increasing or reducing the STR.

  • A terminal burn effect (such as Dracarys!) can still be used on the character after Northern Pyre sets its STR to 3. It will not reduce that character's STR or kill it during that challenge, but it will still take effect once the challenge ends.

1310
Living Shadow

Rules FAQ

  • A character that cannot be killed cannot be chosen for any effect that would kill it, including claim. Living Shadow can still be placed in the dead pile from shadows though, by cards like Hired Assassin or Enemies in Every Shadow.

  • If Bolton Flayer is in play, Living Shadow cannot be chosen for its ability. Another character with cost 2 must be chosen instead. If there is no other character, Bolton Flayer's ability does not resolve.

  • You can always choose not to use the stealth keyword.

  • The forced reaction triggers in the same reaction window as reactions to the challenge being initiated, or reactions to characters being knelt or declared as attackers. Since the reaction is forced, it triggers before any non-forced reactions in this window.

  • If you stealth a character with the "no attachments" keyword, Living Shadow cannot be attached to it, so the forced reaction will not resolve.

  • If Living Shadow was the only attacking character, the challenge will still proceed as normal, but the attacking player cannot win the challenge unless they have at least one participating character.

  • The forced reaction does not cause Living Shadow to enter or leave play. You cannot trigger reactions to an attachment entering play, nor can you trigger reactions to a character leaving play. This also means that cards like Summerhall (FtR) or The Crone will not stop the forced reaction from resolving.

  • When Living Shadow becomes an attachment, it loses the character cardtype. It is no longer affected by abilities that target or refer to characters, but it is affected by abilities that target or refer to attachments.

  • Sweetsleep will not blank the text of Living Shadow after it becomes an attachment, because this text is not a part of its printed text box.

  • You can sacrifice Living Shadow for Trading With Qohor after it becomes an attachment, to search for a different attachment with printed cost 2 or lower.

1310
The Age of Heroes

Overall, I like this card. The really low income and initiative are worrying, but the high reserve makes up for it. All that said, being able to sneak out Valyrian Steel or Legacy cards is really versatile and I look forward to seeing what cards people choose to include just whip out during their Age of Heroes!