Bolton Loyalist

Rules FAQ

  • If Bolton Loyalist was your only defending character, giving control of it to the opponent will not retroactively make the challenge unopposed.

  • If Bolton Loyalist changes control while it is participating in a challenge, it is immediately removed from the challenge. (See Ownership and Control.)

  • You are not forced to sacrifice a character even if there is one available. You can always choose to give control of Bolton Loyalist to the opponent instead.

  • The phrase "another character" means a different character than the copy of Bolton Loyalist whose forced reaction is resolving. It does not mean a character with a different title. If you control multiple copies of Bolton Loyalist in play, the forced reaction will trigger for all of them, in the order chosen by the first player. You can sacrifice one Bolton Loyalist for the forced reaction of another.

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Saved by the Watch

Rules FAQ

  • The phrase "an opponent's character" refers to control rather than ownership. If you have taken control of a character owned by an opponent, you cannot play Saved by the Watch when that character is sacrificed or discarded from play.

  • Saved by the Watch shares a reaction window with abilities that react to a card entering a player's discard pile (for instance, Citadel Archivist or Nagga's Ribs). The first player has the first opportunity to trigger a reaction. Then, if the card is no longer in the discard pile once you get your turn, Saved by the Watch cannot put it into play from another area anymore. (See Card Abilities & Out-of-Play Areas.)

  • If Skagos is used to sacrifice a unique character, you can react to the cost of Skagos and put the character into play, then take control of it. Your opponent will then be unable to put a copy of that character into play under their control when resolving the effects of Skagos.

  • You cannot play Saved by the Watch if the character cannot enter play. That can happen if an ability like Barring the Gates is stopping it, or if it is a unique character and there is a copy of it already in play under its owner’s control, or if there is a copy of it in either player's dead pile.

  • The character initially enters play under its owner's control. You can trigger cards like The Mother or The Most Devout, while the character's owner can trigger cards that react to a character entering play under their control (for instance, The Hightower).

  • You take control of the character only after Saved by the Watch is attached to it. If the character has the "no attachments" keyword, Saved by the Watch cannot be attached, so the character stays in play under its owner's control.

  • If the character has a reaction to entering play (for instance, Red Priest), the reaction window opens after the post-then part of the effect has resolved. In other words, the character will already be under your control, so you can trigger the reaction and your opponent cannot.

  • If Saved by the Watch leaves play, control of the character reverts back to the player who controlled it previously (most likely the card's owner).

  • Since Saved by the Watch is a Condition attachment after it has entered play, you can use Maester Colemon to move it to a different character. The owner of Saved by the Watch then takes control of that character instead. You are allowed to move it to a character that player already controls.

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Maester Harmune

Rules FAQ

  • Maester Harmune works with abilities that explicitly move gold from an opponent's gold to your own (for instance, A Meager Contribution), as well as with abilities that allow an opponent to "give" you gold from their gold pool (for instance, Brothel Madame).

  • If the revealed card is a character, you must discard it even if you would prefer not to (Missandei, House Dayne Escort, etc.).

  • If Missandei is revealed, the opponent can put her into play when she is discarded. If Alla Tyrell is revealed, the opponent can put her into play immediately. If it is a card, Margaery Tyrell (TIC) can place it in shadows. Sweetrobin can potentially remove the revealed card from the game. In all of those scenarios, you still draw a card if a character was revealed.

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Red Mountains

Rules FAQ

  • Red Mountains can be triggered in any action window in the challenges phase. The effect then persists until the chosen opponent has their next chance to initiate a challenge (in Step 4.2). If, during that step, that player is able to legally initiate a challenge against you, they must do so whether they wish to or not. If they cannot legally initiate a challenge against you at that point, they can proceed as they like, and the effect of Red Mountains is no longer relevant in the remainder of the phase.

  • After Red Mountains is triggered, the chosen opponent is not forced to create a situation where they would be able to initiate a challenge against you. In fact, they are allowed to avoid such a situation if they can. For example, they are not forced to use Syrio Forel to give their only standing character a icon, but they are allowed to use Starfall to remove a icon from their only eligible attacker.

  • In a Melee game, "a challenge against you" is a single condition that can either be met or not. If the chosen opponent cannot initiate a against you, they are not forced to initiate a challenge of a different type against you, nor are they forced to initiate a challenge against someone else. They can simply proceed as they like.

  • You are never able to initiate a challenge against an opponent you support.

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Ser Willam Wells

Rules FAQ

  • A character is considered to have a challenge icon or to not have that icon. A single character that has and/or is gaining the same challenge icon from multiple sources functions as if it has one instance of that icon. (See Challenge Icons.)

  • Ser William Wells causes a character to lose one instance of each icon. That contributes towards the overall calculation for whether that character is considered to have that challenge icon or not.

  • If the chosen character is already participating in a challenge, removing the corresponding challenge icon will not automatically cause it to stop participating or contributing its STR to that challenge. However, the ability may be combined with The Red Viper (OR) and similar cards.

  • You cannot save Ser William Wells when you trigger his ability. (See Saving from a Cost.)

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