The Green Fork

Rules FAQ

  • If you win a challenge as the attacking player while you control The Trident, the forced reaction on The Trident will trigger first. If The Green Fork is also in play, you can sacrifice it and then immediately trigger it to put it back into play. But if The Green Fork is not in play at the time, you have to sacrifice something else first before you can put The Green Fork into play from your discard pile.

  • You can trigger The Green Fork even if you win a challenge as the defending player.

  • If you already own and control a copy of The Green Fork in play, you can still trigger it and put it into play as a duplicate. You can also trigger multiple copies of The Green Fork in the same reaction window.

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Varys

Rules FAQ

  • Opponents do not know which card you intend to name until after the cancel window has passed.

  • Varys will stop ambush, playing events, bringing cards out of shadows, as well as card abilities like Qotho. He will not stop cards returning to play if an effect that removed them from the game expires (for example, Coldhands).

  • Varys cannot stop a plot card from being revealed. Plots do enter play, but they are not "played" or "put into play".

  • The named card also cannot be marshaled or put into play as a duplicate.

  • Varys's ability affects every player, including Varys's controller.

  • Since Varys's ability is not a reaction to a phase beginning (in contrast to The Iron Throne (LMHR)), the first player can always marshal a card, play an event, or trigger an ability that puts a card into play before another player is able to use Varys.

  • If more than one Scheme plot is revealed at the same time, you can trigger Varys for each individual plot. You can also trigger Varys when a new plot is revealed with "The Rains of Castamere".

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Olenna's Wheelhouse

Rules FAQ

  • When a character is removed from play by Olenna's Wheelhouse, it leaves play as normal: any non-terminal attachments on it are returned to their owner's hands, any terminal attachments and tokens are discarded, any lasting or delayed effects affecting it expire. At the beginning of the next phase, that character enters play under its owner's control, standing.

  • The character returns to play before the forced reaction of The First Snow of Winter or The Mad King's Command resolves.

  • Barring the Gates and The Iron Bank Will Have Its Due do not prevent the character from returning to play, but Highgarden Sept or a kneeling Iron Emmett can. If the character cannot return to play at the beginning of the next phase, it stays removed from the game indefinitely. (Source.)

  • If you remove a unique character from the game, it will not be able to return to play if there is a copy of it in your dead pile, or if there is a copy that you own in play under an opponent's control. If there is a copy that you own in play under your control, the character will enter play as a duplicate (assuming that you also own the copy of the card that was removed from the game).

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Dickon Tarly

Rules FAQ

  • If Dickon "cannot stand" during the standing phase (for instance, due to Saving the Kingdom), you cannot trigger his reaction after another character stands. However, if Dickon does not stand due to Stannis Baratheon (Core) being in play but another character does, you can trigger Dickon's ability to stand him. Stannis only affects the framework event 6.2 (Stand cards), he does not prevent all card abilities that can potentially stand characters during the standing phase.
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Aegon the Conqueror

Rules FAQ

  • If you lose control of attached location, Aegon the Conqueror will become illegally attached and will get discarded. That also happens if Aegon the Conqueror's text box is blanked at any point (for instance, by Brother's Robes), because it will lose the play permission of being allowed to be attached to a location rather than a character. On the other hand, assaulting (or otherwise blanking) attached location will not cause Aegon the Conqueror to become illegally attached.

  • Even if you control more than one attacking Dragon character with printed cost 7 or higher, the claim value will still only be raised by 1.

  • In order for the claim value to be raised, a Dragon character with printed cost 7 or higher needs to be attacking at the point when claim is applied, not at the point when the winner of the challenge is determined.

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