Maester Colemon

Rules FAQ

  • The attachment does not change control when you move it, so you must still comply with restrictions such as "character you control only", or "opponent’s character only". If the attachment has no such restrictions, you can move it to a character controlled by a different player. Only the player who controls the attachment will be able to trigger abilities on it though.

  • Maester Colemon cannot move attachments that go on locations (for instance, Frozen Solid), because there can never be an eligible character to which such an attachment could be moved.

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Nestor Royce

Rules FAQ

  • You can only trigger the reaction once and choose one of the two keywords, even if you control multiple locations that could be knelt to pay the cost.
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Lord Protector's Retainer

Rules FAQ

  • Lord Protector’s Retainer can only cancel abilities that include the word "choose". If the word "choose" isn’t there, the ability is not considered to be a targeting ability (for example, Tears of Lys or Ghaston Grey). (See Choose.)

  • Keywords are abilities as well, so you can cancel stealth or intimidate.

  • You can cancel an ability that interacts with an out-of-play area. For instance, if a Lord character in your discard pile is chosen by Balon Greyjoy (KotI), you can use Lord Protector’s Retainer to cancel Balon’s ability. (See previous ruling on High Septon.)

  • You cannot cancel an ability that chooses its target in the post-then aspect of its effect. The effects of such an ability have already initiated by that point, so the cancel window is closed. That goes for abilities that interact with cards in play (Podrick Payne, The Tickler, etc.), as well as abilities that interact with out-of-play areas (His Viper Eyes).

  • The Max once per phase applies to all copies of Lord Protector’s Retainer. You can only trigger this ability once each phase, even if you control multiple copies of the card, or if the same copy of the card enters play again in the same phase.

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Alayne Stone

Rules FAQ

  • Placing Alayne Stone on Sansa as a duplicate is automatic, immediate, and cannot be saved from.

  • A triggered ability is any ability with a boldface precursor, such as an Action or a Reaction. Alayne Stone will not stop forced abilities though, as those are not triggered by players.

  • An in-faction card is any card that matches the affiliation of your chosen faction. If your deck includes cards from another faction, those cards are considered to be "out of faction". Cards that have no faction affiliation are considered to be neutral. Neutral and out-of-faction cards are not affected by Alayne Stone’s ability.

  • Any delayed effect that happens "at the end of the phase" happens outside of the challenges phase, so Alayne Stone’s ability will no longer be in effect. For instance, if Tears of Lys is played on Victarion Greyjoy (LoCR) with 2 power on him, he can save himself at the end of the phase even if Alayne Stone is kneeling.

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Knights of the Vale

Rules FAQ

  • If Knights of the Vale has gained a Trait that is not printed on the card, characters with that trait are eligible targets as well. Knights of the Vale is always an eligible target for its own ability too.

  • You can choose an opponent’s defending character if you wish.

  • A quantity cannot be reduced so that it functions with a value below zero. If your initiative value is a negative number, it will be treated as 0 and the chosen character will get +4 STR.

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