- Gaining power for your faction refers to gaining power on your faction card; abilities that cause characters, locations, or attachments to gain power (e.g. Mace Tyrell), or that move power to your faction card, are unaffected.
- Abilities that cause you to gain power for your faction (e.g. Acolyte of the Waves) will work if they resolve during a challenge (e.g. the Acolyte is killed to satisfy military claim).
- In melee, if a challenge is redirected, the power goes to the new defending player, not the original one.