The Night's Watch. Non-Loyal.
Character. Cost: 2. STR: 2.


Challenges Action: Choose an attachment attached to a character you control. Stand that attachment and move it to Spare Boot. (Limit once per phase.)

"The bloody buggers got my leg... My wooden one!"
Borja Pindado
Sands of Dorne #31.

Link: Decklists

Spare Boot

Rules FAQ

  • If the attachment cannot legally be attached to Spare Boot (e.g. Seal of the Hand) you cannot move it to Spare Boot, but you could stand it.
  • You can move a standing attachment, or stand an attachment that is already on Spare Boot.
Can you use his ability to move a ”Milk of the poppy” from Jon Snow? — Greven 1