House Martell. Non-Loyal.
Character. Cost: 2. STR: 2.

Ally. House Dayne. Raider.

Reaction: After you lose a challenge, put Desert Raider into play from your dead pile and choose a character controlled by the winning opponent. That character gains 1 power. Until the end of the phase, that character loses an or icon and Desert Raider gains that icon.

Card design by 2012 European Melee Champion, Istvan Cserdi.

Diego Gisbert Llorens
Kings of the Isles #29.

Link: Decklists

Desert Raider

Rules FAQ

  • Even if you cannot put Desert Raider into play (Barring the Gates), you can still choose a character to gain a power and lose an icon.
  • Even ff characters cannot gain power (Karhold), Desert Raider still enters play and the chosen character loses an icon.