Crème Melee - 3rd Place Stahleck Melee

Card draw simulator
Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet.

WorldSerpent 152

Go last, go first.

Well that would be my first advice for melee.

Its hard to talk about melee games in a report because I don't really remember what I did or what others did either and the more I think about it the worse a light it paints me in (I may have got a table to go for the 14 year old player to open the way for a win). But I would like to thank everyone I played on the day, had 6 great games of melee.

The deck is simple; play effecient characters that allow you to avoid duel but win challenges without exposing yourself. Try not to go too hard so you can convince everyone someone else is a bigger threat and keep cards in reserve if a Valar happens. The deck can easily get 10-15 power in one turn on name day tourney with olennas machinations and informants.

Restricted card: Lady Sansa's Rose. 3 power on any challenge, easiest requirements to meet, and can be played multiple times per turn. Seemed much better than any restricted card.

Other MVPs: Name day tourney, olennas machinations, Garlan and green apple knight.

Jousting pavillion was great in testing but I didn't see one all day. Willas showed up all the time and he was crap.

2 comments

Stormborn 301

Needs more Willas ;-)

Isian.H 706

Is it go first go last? You need to teach me senpai, I am but a humble fool