ConClaemon

Card draw simulator
Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet.

Von Wibble 191

Very much a first draft of a Claemon deck, using Conclave to just get a greater choice of cards and filter draw, with that advantage hopefully overcoming the problem of running a few sub-optimal characters.

In Conclave I like to have the deck built around 1 card, but also have an alternative path should I not draw into them. Wildlings Jon and Mance both provide me some extra strength to win through on attack, and I can get power fairly quickly if this is unopposed due to my opponent attacking to avoid Claemon claim.

There is also a small steal stuff module if needed.

I used this at an SC in Loughborough (well, I took Fire that Burns instead of For the Watch! by mistake) and went 2-1. I lost to a hyperclaim Rains deck that drew all its pieces in turn 1 (I held out a little longer thanks to Craven on Roose but he used Wardens to get around this problem), but beat 2 Martell Wolf decks in a row, both times getting 2 uses out of Yoren to steal things from discard before they were played out - Areo Hotah for example.

I would be very interested to hear any tweaks people could suggest. I am already thinking of replacing the Vaults with Great Halls and removing the Daggers for something. And yes, any tweaks would have to keep it at 62 cards, its always the right number, at least until we get Dark Wings Dark Words for 77 card decks.

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