Lord Balon's Ride

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Derived from
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Snowed 192

Voltron build with four beatsticks: Balon / Randyll / Victarion / Brienne.

Feedback welcome!

Game Plan: The deck is quite aggressive in pushing military and power claim. If you go first, you can make multiple challenges and intimidate their board. Balon buffed with Lord Renly's Ride and extra challenges (Storm of Swords, Relentless Assault, Olenna's Informant) can completely annihilate your opponent by himself, as can Randyll in similar fashion. Alternatively, Vic has built-in intimidate, can get huge in a number of ways, and can stand with the courtier.

Opponent makes you go second? No problem. Brienne, Randyll and Left/Right allow the deck to play a superb defensive game as well; Support of Harlaw will grant Stealth to Brienne so nobody will be able to sneak around her, or Renown to Left/Right. After defending, Brienne & the royal guard can punch back hard.

Support Cards: Harlaw for stealth or more Renown. Core Margaery is hugely beneficial for all of your beaters. Support of the People can grab whichever boat you need at the moment. Dromond, Sea Bitch and We Do Not Sow provide excellent location control redundancy. Appointed ideally goes on Brienne or Randyll.

Additional Thoughts:

I would love to add King of Salt and Rock for Brienne activation redundancy. Thinking about dropping a single Support of Harlaw, or a single Ride. Also, possibly the informants for something else.

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