Al momento de su publicación, este mazo está 4-1 en un torneo de tienda de Buenos Aires.
Pensado y optimizado para jugar contra mazos de pinos.
El funcionamiento del mazo en cuanto al draw es bastante parejo, sólo tuvo una partida muy floja. Durante esa partida estuve 10-0 abajo y terminé ganando 15-13. El mazo contrario era Stark-Winter.
El funcionamiento principal del mazo se centra, como era de esperar, en robar íconos y personajes. El banner stark me da la la consistencia del invierno, con accesorios y personajes que limitan y anulan cartas medias. Para ir contra los pinos están Nightmares y Milk. Con Tyene y tears se pueden matar vía intriga.
El funcionamiento más aceitado de los personajes se da entre Arianne, Areo y Obara, sin embargo, es capital tener el Flea Bottom para todos los otros personajes (Bran, Bastards, Arya, Dornish Spy)
De tener limitado el Flea Botton, por Barring the Gates o algo por el estilo, la solución contra los pinos es poblar la mesa. Por lo menos es lo que me funcionó contra Greyjoy y Stark.
La economía está bien plantada, pero si el Iron Bank no sale al tercer o cuarto turno, es posible que sea una carta inutil.
Sobre los plots, se pueden introducir varias modificaciones, pero mayormente funcionan bien. Tienen como prioridad mantener el Second Player y una economía sostenida.
Su única derrota la sufrió contra un mazo de builders. Principalmente por un mal setup y un par de malas decisiones mías, como no incluir Political Disaster.
Estoy buscando resolver su juego contra mazos similares (aunque contra Martell y Tyrell el banner wolf fue determinante y se ganó). Se agradecen sugerencias.
Google Translate (any proper translation is welcome :):
At the time of publication, this deck is 4-1 in a Buenos Aires store tournament. Thought and optimized to play against pine pits. The operation of the deck in terms of the draw is fairly even, only had a very loose game. During that game I was 10-0 down and ended up winning 15-13. The opposite deck was Stark-Winter. The main operation of the deck focuses, as expected, on stealing icons and characters. The banner stark gives me the consistency of winter, with accessories and characters that limit and cancel middle cards. To go against the pines are Nightmares and Milk. With Tyene and tears they can be killed via intrigue. The more oiled performance of the characters is between Arianne, Areo and Obara, however, it is crucial to have the Flea Bottom for all the other characters (Bran, Bastards, Arya, Dornish Spy) To have limited the Flea Botton, by Barring the Gates or something like that, the solution against the pines is to populate the table. At least that's what worked for me against Greyjoy and Stark. The economy is well planted, but if the Iron Bank does not leave the third or fourth shift, it may be a useless card. On the plots, several modifications can be introduced, but mostly they work well. They have as a priority to maintain the Second Player and a sustained economy. His only defeat was against a deck of builders. Mainly because of a bad setup and a couple of bad decisions of mine, like not including Political Disaster. I'm looking to solve their game against similar decks (although against Martell and Tyrell the wolf banner was decisive and was won). Suggestions are appreciated.