|Card draw simulator|
Odds: 0% – 0% – 0% more
|None. Self-made deck here.|
Full deck title is "The Adventures of Robert Baratheon, AKA 'Mr Valyrian Steel-Your-Girl'", but I wanted to fit the plug for the deck's success in the title too.
I'm not going to go on with the usual big write-up, but I can confirm the deck is loads of fun to play, and evidently has something to it - I played this in the Sheffield Prime, where I was able to king the swiss, beating both the winner and the runner-up in the process, as well as the person who knocked me out later on.
Basic gameplan is: open with Prince; try to keep your board as healthy as possible round one, then get Robert Baratheon; load him up with good attachments (if you can put Long May He Reign or Bodyguard on him in the standing phase of round one to protect from a turn two reset, do so!); use the cheap non-terminal attachments for repeated draw/gold as required; job's a good'n.
Delena is there for two reasons - one is that she fetches Bastards for more easy draw (I almost never used her trigger for Nightsong or Edric, only the non-unique), and the other is theme. She's the lass who had sex with Robert on Stannis's wedding bed, resulting in Edric's existence in the first place. The non-kneel bit is occasionally useful if you're facing the right sort of Targ/Stark deck, but can actually harm you between Cortnay, Justin, Lightbringer and Seal, so be careful.
7g Mel because she's really good for annoying Night's Watch decks, mostly. She's generally good too, the Insight can let you over-extend more, and she's a good target for Disputed Claim and/or Warhammer.
Lysa Arryn is fun to trigger Spears of the Merling King on. With Great Hall as restricted she's not too pricey to play most of the time, and she can put the opponent between a rock and a hard place. Perfect target to not select for Wildfire.
On that note, Wildfire as reset because the initiative beats Return, I don't trust myself to have saves for Valar M (and don't want the 2 gold 0 claim), I'm playing way too many bigs for Valar D, and I felt like I wanted something to help limit boards. It was good, don't regret it.
Double Barring because Old Bill Bone is the only impacted character in the entire deck, and it shuts down loads of annoying stuff, plus all the new Dothraki jumper tech.
I'm not going to do a full TR, but I will say I enjoyed every game, including the one I lost. I will draw attention to a single play, in the very first game, which was just too delightful not to share. King's Blood is in this deck not for its text, but because it's a 0g non-terminal attachment. You play it on one Bastard, then the next, and so on until it inevitably ends up on Robert or Stannis (or gets binned to reserve). However, in one game I had gold left over and was playing against a Bara KotHH that was ahead on power. I was a little nervous it would reach fifteen before I could get a grip on the game, so I played it on a Bastard of Robert (knelt from the previous round's Withering Cold) and Bestowed it for 3 gold. And this is the only game I imagine you will ever in your life see someone play Public Execution on a Bastard of Robert! Good work Callum.
I'll do my best to answer any questions down below, so ask away.