| Card draw simulator |
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| None. Self-made deck here. |
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lennart-ip 792
Hey Folks,
that was my approach for playing Martell at Stahleck this year and I had a lot of fun with it even though I think there are better calls for playing Martell right now. The idea of the deck is to establish a solid location base with non limited extra econ (Summer Sea Port + Tyrell ship + Watergardens) and Permanent board control (Starfall + Grey Ghost) also King‘s Landing is kind of good with Ghaston, Pass and Rivergate. The ships are mainly there for a nice one off shot, triggering Arianne and help with Pinch and high Claim Challenges. Iron Bank was included, since I need an answer for Milk on Arianne and playing more Ghost Hill Elite brings fun on the table :)
The Plot Choice is very important in this one I think. I decided to drop the Behest + Harvest + Riddle Combo for more flexibility. At the Gates with Gates of the Moon is important since you need to use the Elite giving you a lot of control. LSF for forcing them out and stabilising early if you dont have the Eco setup or Face winter. Dohaeris to Counter Morgulis, punish good Starts and recuring GHE (since you are shuffleing a lot). Claim Value is important as the Deck is already aggressive with the Elite and also you need to do something with your Board Control. Finally Draw is important as we dont have much Else and Morgulis pairs well with Iron Bank and the Heavy Location Setup.
Enjoy!
I might add a small tournament Report and talk some more about choices soon when I have the time. So far I feel like the new Agenda is the most reasonable way of bringing Arianne to work at the moment.
Thanks to all my opponents, the organisars and the design Team!