| Card draw simulator |
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Odds:
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more
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| Derived from |
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| None. Self-made deck here. |
| Inspiration for |
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| None yet. |
edcwsxqazogamer 1
Game plan: Unopposed challenge pressure + location control. Bypass defenders with Balon/stealth, gain power via Great Kraken and Rise of the Kraken, snowball to fast victory.
Key pieces: Balon Greyjoy, Asha Greyjoy, Euron Crow’s Eye, Great Kraken, Iron Fleet Scout, Seastone Chair, Rise of the Kraken.
Early: Summons/Noble Cause for Balon or Asha. Establish Great Kraken or Scout. Push unopposed challenges.
Mid: Stealth + Balon deny defenders. Kraken draws/power. Control locations with Newly-Made Lord/We Do Not Sow.
Late: Rise of the Kraken burst turn. Multiple unopposed + renown. Close in one swing.
Strengths: Very fast power gain, strong vs control/slow decks, location hate, saves (Risen/Mines).
Weaknesses: Needs key uniques, weaker defense, vulnerable to kneel/board control, resets reduce tempo.
Nickname: Kraken Unopposed Rush