The ASSHOLE deck

Card draw simulator
Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet.

Malkavski 55

The Adventuring Sub-optimal Snakes and Highgarden's Optimal Limited Economy (ASSHOLE) deck

So, last Saturday in Bulgaria we started a League. There will be 4 individual tourneys and, after them, a top 4 final (a player’s best 3 performances from the 4 tournaments form their total “score”). That got me thinking! Since the beginning of 2.0 I have been trying to make Tyrells work for me, a task proving to be quite difficult as their mechanics are not at all what I used to play in 1.0. I strongly favored heavy control and/or surprise effects as opposed to the aggro/rush gimmicks which they prefer. In fact, I’m an awful player when it comes to aggro/rush. Anyway, this is not to say that the Roses don’t have control potential (Highgarden and Mare in Heat ftw) and they are actually competing with the Lannisters for Best Economy award (#FreeTheArborDupes), but, in-House, there is a certain lack of cards to complete the control archetype for the moment. To that end, and after an unsuccessful try or two to become good at what the Tyrells are (intended to be) good, I made it a personal quest to build a working control deck utilizing the select few control cards at the Roses’ disposal. Therefore, I started looking for a Banner. The options, as I saw them, were 3 – Watch, Stag or Sun. The Watch idea got discarded almost immediately, because, despite James Waumsley‘s Wallflowers success, I found FSoW to be too much for the deck to handle. That left me with Stag and Sun. I went for Sun, as it seemed to be the more flexible of the 2, with Attained and Condemned plus Nymeria able to be used on their own, while Stag depended heavily on Melisandre with only Even Handed justice working on its own. Bear in mind that I don’t play much and this is just the train of thought that led me to choose Sun over Stag. It is not necessarily a good train, but it’s all I’ve got.

2 comments

Loras Tyrell 316

Great job, i wanted to try something similar myself, i will be following your results! Have you though about A Tourney for the King to exploit your knights And seal the game once your control tools have locked it?

Malkavski 55

I don't run Tourney because I have 7 knights, 1 of which has renown and the rest get hit by FSoW. I find a 2-claim plot to be more useful, as realistically I'd rarely have more than 2 knights other than The Knight of Flowers to benefit from A Tourney for the King. I even reduced the Mare in Heat down to 2, as there were situations where I couldn't play it due to lack of Knights. Also 2 claim and Olenna's Informant seals/brings you back in the game much more effectively imo. I have already made several changes for the 2nd round of the League, but will edit the deck with them and the reasonings behind them after the tourney, so I can also give feedback of how it worked out.