Card draw simulator |
---|
Odds:
0% –
0% –
0%
more
|
Derived from |
---|
None. Self-made deck here. |
Inspiration for |
---|
None yet. |
David Smullens 7
Experimental deck trying to make Pillage work.
Black Wind's crew, Euron, The Reader, Newly-made lords, Loot, we do not sow, Pyromancer, and the Wildling hordes all increase the depth of the discard pile (and occasional intrigue challenge wins enabled by pyke and raiding longships if the board allows them to be burned on that)
Benefiting from the (hopefully) large amount of pillaging is Euron (usually a kingsroad, but hoping for more interesting faction specific locations) and Crones (made more likely by captains daughter). A Milk of the poppy easily shuts down half of the benefit, hence confiscation and 2x Rattleshirts raiders (who also can benefit from the wildling horde ability).
I don't think its a tournament level deck or anything. The deck is all about benefiting from pillage, and not directly shutting down the opponent and has plenty of weaknesses but hoping for some feedback to make it work.
I tried something similar pre-Pyromancers, but found the deck highly suceptible to The First Snow of Winter, as I was trying a Drowning God deck. Going for the location discard though is interesting. Never couldget Loot to work.