|Card draw simulator|
Odds: 0% – 0% – 0% more
|None. Self-made deck here.|
Welcome to another edition of Janking the Throne. Here you'll find my first attempts to make use of the Drowned Disciple, specifically in a table + chair deck. I'm not at all confident in this deck's ability to win games consistently, but I am confident in its potential to troll your opponent. Not quite as much as the no character decks, but hey.
The idea, as you might have guessed, is to drop your table, pull up your chair, and focus on winning that sweet dominance. The second idea is to kill off your ironborn characters only to pull them back with Aeron Damphair (Core) for fun and profit along with Drowned Disciple. Iron mines are to be used to save the Damphair/Drowned Disciples when you flip Valar. Previous versions of this deck ran 2x Wildfire, but surprisingly, the Ironborn trait isn't as wide as you think; in particular Drowned Disciple doesn't have it, because apparently FFG hates fun (and dangerous combos). Hence the 2x Ghosts of Harrenhal.
I'll tell you a story. It involves Tears of Lys getting used twice on the Damphair and me not having Iron Mines. It involves playing Ghosts of Harrenhal twice in a row.
I did those things and somehow won the game. The end.
Play it and have some fun. And let me know what you think it needs to be less bad.