Wildlings Forever

Card draw simulator
Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet.

Lancezh 251

Disclaimer: This deck is still in playtesting, this is the 11th iteration of it.

You seen it so much you already hate it, admit it: "The Last of the Giants" together with Varys it's the new favourite boardclearance, but the card offers much more than just being an effective cleaning tool, it triggers with many many more cards and becomes less dependent of having THE other card in order to trigger. And yes, there's no Varys in here, the baldhead is not wild enough.

Combos with "The Last of the Giants"

Here's some nifty combos with it: Wildling Scout, bring it out to block a chump intrigue or to initiate one yourself, sacrifice it before it gets killed to give another one of your chars stealth to waltz through.

[Mance Rayder Mance is nice, very nice even if you land in the unique situation that you have alot of cheap characters in your hand. You can ambush your cheap wildlings out while you bring him out in the challenge phase with "The Last of the Giants", and they will stay. So in a way he pays for himself, make sure you do this move while a winter card is out so they all ambush for less money. Bonus: Northern Refugee ambush for 0 with him always nice.

Rattleshirt's Raiders Very nice to get another character killed out of nowhere and then as a bonus discard a pesky attachment mid challenges. Yeah but i have Confiscationfor that right ? You do, but your enemy sees that, and how about we discard a Craven midchallenges with it and have one of our other characters suddenly attack again.

Ambushing with characters this way has a nice sideeffect, you can use them as a target for claim because they will get killed anyway so you don't have to look at their faces to long.

Jon Snow (WotW) + The Frozen Shore are self explanatory, jon pretty much stands everything that you can find in this deck and the frozen shore stands him AGAIN.

The God's Eye is in to dampen the blow you'll get from Political Disaster and so you can play Trading with the Pentoshi and trigger Night Gathers.... The Weirwood Bow is very nice to have as the character that has it attached doesnt need to be participating in the challenge for it to trigger.

Underground Vault is in 3 times because it's pretty indiscriminant in the way it gives you gold. It's also great to have if a political disaster strikes.

Plots

The Plot deck consists of two STR 2 Plots like: Early Frost, The Long Winter. Early Frost is good to close the game when you are dominating the board, cards that are not being drawn are cards that you don't have to deal with, that's always good, 4 iniative is also not to shabby and outbids most kingdom and summer plots that the oponent plays to come back.

The tricky one in the deck is Wraiths in Their Midst, it loses normally alot of it's effectiveness midgame, but because of your Kings of Winter you can make your enemy ideally already discard some characters which works great with Night Gathers... and Trading with the Pentoshi late game (ideally you have a The God's Eye by that time because of the reserve). It's problematic because if you don't open with it because another plot simply fits better (for instance The Long Winter) it turns into an almost useless 4 Gold plot later on.

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