Action: Put a character into play from your hand. At the end of the phase, if that card is still in play, discard it from play (cannot be saved).
Link: Decklists

Old Gods. Winterfell.
Limited.
Marshaling Action: Kneel Heart Tree Grove to reduce the cost of the next card you marshal this phase by 1.
Link: Decklists

Valyrian Steel. Weapon.
character only.
Action: While attached character is participating in a challenge, kneel Heartsbane to give that character +3 STR until the end of the challenge.
Link: Decklists

Stronghold. The Reach.
Challenges Action: Kneel Highgarden and pay 1 gold to choose an attacking character. Stand that character and remove it from the challenge.
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House Dayne. Knight.
Link: Decklists

Valyrian Steel. Weapon.
character only.
Attached character gets +2 STR.
Reaction: After you win a challenge in which attached character is participating, sacrifice Ice to choose and kill a character controlled by the losing opponent.
Link: Decklists

Pentos.
Limited.
Marshaling Action: Kneel Illyrio's Estate to reduce the cost of the next card you marshal this phase by 1.
Link: Decklists

Warship.
Challenges Action: Kneel Iron Fleet Scout to choose a participating character. Until the end of the challenge, that character gets +1 STR. (+2 STR instead if you are the first player.)
Link: Decklists

Ally. Merchant.
Marshaling Action: Kneel Iron Islands Fishmonger to reduce the cost of the next character you marshal this phase by 1.
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Lord.
Reaction: After a Lord or Lady character is killed, Joffrey Baratheon gains 1 power. (Limit 3 times per round.)
Link: Decklists

Bastard. Steward.
No attachments except Weapon.
While Jon Snow is standing, he is considered to be participating in each challenge in which you control another attacking character.
Link: Decklists

War.
Each player cannot declare more than 1 character as an attacker or defender in each challenge.
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Dothraki. Lord.
Renown.
You may initiate an additional challenge during the challenges phase.
Link: Decklists

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The Westerlands.
Reaction: After you win an challenge, draw 1 card.
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Ally. Steward.
Marshaling Action: Kneel Lannisport Merchant to reduce the cost of the next character you marshal this phase by 1.
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Merchant.
Limited.
+1 Income.
Link: Decklists


Link: Decklists

Reaction: After you lose an challenge as the defending player, kneel a Direwolf character to choose and kill an attacking character. (Max 1 per challenge.)
Link: Decklists
