Neutral.
Plot. Income: 2. Initiative: 7. Claim: 1. Reserve: 6. Plot deck limit: 1.

Siege. War.

Treat the base gold value on each revealed Kingdom and each revealed Edict plot card as if it were 0.

Tomasz Jedruszek
Core Set #17.

Link: Decklists

Naval Superiority
Neutral.
Attachment. Cost: 0.

Condition.

Attached character gains a icon.

What had Jon Arryn wanted with a king's bastard, and why was it worth his life?
JB Casacop
Core Set #36.

Link: Decklists

Noble Lineage
House Martell. Non-Loyal.
Character. Cost: 3. STR: 3.

Bastard. Sand Snake.

Obara Sand may be declared as a defender during challenges in which you are the defending player, even while kneeling.

"Cersei sent us a head. We should send her back a bag of them."
Tristan Denecke
Core Set #108.

Link: Decklists

Obara Sand
The Night's Watch. Loyal.
Character. Cost: 7. STR: 6.

Commander. Lord.

While you control The Wall, Old Bear Mormont does not kneel when declared as a defender.

Interrupt: When the challenges phase ends, if you have not lost a challenge as the defending player this phase, put a card into play from your hand.

"The things we love destroy us every time, lad. Remember that."
Antonio José Manzanedo
Core Set #126.

Link: Decklists

Old Bear Mormont
The Night's Watch. Loyal.
Character. Cost: 2. STR: 1.

Ranger.

No attachments except Weapon.

Action: Discard 1 card from your hand to gain 1 gold. (Limit once per phase.)

Taylor Ingvarsson
Core Set #131.

Link: Decklists

Old Forest Hunter
House Tyrell. Loyal.
Event. Cost: 2.

Reaction: After you win an or challenge, the losing opponent names a cardtype (character, location, attachment, or event). Search your deck for a card with a different cardtype, reveal it, and add it to your hand. Shuffle your deck.

Thomas Denmark
Core Set #196.

Link: Decklists

Olenna's Cunning
House Tyrell. Non-Loyal.
Character. Cost: 3. STR: 2.

Ally. Spy.

Ambush (4).

Reaction: After Olenna's Informant enters play during the challenges phase, name a challenge type. You may initiate an additional challenge of that type this phase.

Mariana Vieira
Core Set #189.

Link: Decklists

Olenna's Informant
House Baratheon. Loyal.
Event. Cost: 2.

Play only during a challenge in which you are the defending player.

Action: Choose a kneeling character you control. That character is now participating as a defender. If you win this challenge, stand that character.

Joshua Cairós
Core Set #63.

Link: Decklists

Ours is the Fury
House Martell. Non-Loyal.
Character. Cost: 4. STR: 4.

Guard.

No attachments.

While you are not the first player, Palace Spearman gains an icon.

Slawomir Maniak
Core Set #114.

Link: Decklists

Palace Spearman
House Tyrell. Loyal.
Character. Cost: 4. STR: 3.

House Redwyne. Lord.

Reduce the cost of the first event you play each round by 1.

+1 Income.

Lukasz Jaskolski
Core Set #182.

Link: Decklists

Paxter Redwyne
House Targaryen. Loyal.
Location. Cost: 3.

Astapor.

Reaction: After you win a challenge, kneel Plaza of Punishment to choose a character without attachments. Until the end of the phase, that character gets -2 STR and is killed if its STR is 0.

Tomasz Jedruszek
Core Set #173.

Link: Decklists

Plaza of Punishment
Neutral.
Plot. Income: 3. Initiative: 1. Claim: 1. Reserve: 6. Plot deck limit: 2.

Noble. Scheme.

When Revealed: Place 1 stand token on Power Behind the Throne.

Action: Discard 1 stand token from Power Behind the Throne to choose and stand a character.

Henning Ludvigsen
Core Set #18.

Link: Decklists

Power Behind the Throne
Neutral.
Event. Cost: 2.

Reaction: After you win a challenge by 5 or more STR as the attacking player, choose and kill a character controlled by the losing opponent. (Max 1 per challenge.)

Allan Bednar
Core Set #41.

Link: Decklists

Put to the Sword
Neutral.
Event. Cost: 1.

Reaction: After you win a challenge by 5 or more STR as the attacking player, choose a location controlled by the losing opponent, and discard it from play. (Max 1 per challenge.)

Katherine Dinger
Core Set #42.

Link: Decklists

Put to the Torch
House Tyrell. Non-Loyal.
Character. Cost: 6. STR: 5.

House Tarly. Lord.

Renown.

Reaction: After Randyll Tarly's STR is increased by a card effect, stand him. (Limit twice per phase.)

Joshua Cairós
Core Set #183.

Link: Decklists

Randyll Tarly
The Night's Watch. Non-Loyal.
Character. Cost: 4. STR: 5.

Army. Ranger.

No attachments except Weapon.

"We have a long ride before us. Eight days, maybe nine. And night is falling." Gared of the Night's Watch
Tomasz Jedruszek
Core Set #132.

Link: Decklists

Ranging Party
Neutral.
Character. Cost: 4. STR: 3.

Raider. Wildling.

No attachments.

Reaction: After you win a challenge in which Rattleshirt's Raiders is participating as an attacker, choose an attachment controlled by the losing opponent, and discard it from play.

Dennis McElroy
Core Set #30.

Link: Decklists

Rattleshirt's Raiders
Neutral.
Plot. Income: 5. Initiative: 5. Claim: 1. Reserve: 6. Plot deck limit: 2.

Kingdom.

When Revealed: Choose up to 3 cards in your discard pile, and shuffle them into your deck.

Folko Streese
Core Set #19.

Link: Decklists

Rebuilding
Neutral.
Plot. Income: 1. Initiative: 0. Claim: 1. Reserve: 6. Plot deck limit: 2.

Kingdom. War.

When Revealed: Choose a character with printed cost 5 or lower in your hand or discard pile, and put it into play.

Preston Stone
Core Set #20.

Link: Decklists

Reinforcements
House Targaryen. Non-Loyal.
Character. Cost: 3. STR: 3.

Dragon. Hatchling.

No attachments.

Reaction: After you win a challenge in which a Stormborn character you control is participating, choose and stand a Stormborn character. (Limit once per phase.)

Jacob Murray
Core Set #164.

Link: Decklists

Rhaegal