Rules FAQ:

  • If Summer (the character) is in play under your control, Summer (the attachment) can enter play as a duplicate (and vice versa).

  • If Summer (the character) is in your dead pile, Summer (the attachment) cannot enter play.
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Rules FAQ:

  • If Ghost (the character) is in play under your control, Ghost (the attachment) can enter play as a duplicate (and vice versa),

  • If Ghost (the character) is in your dead pile, Ghost (the attachment) cannot enter play.
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Rules FAQ:

  • When a character is removed from play by Mace's ability, it leaves play as normal: any non-terminal attachments on it are returned to their owner's hands, any terminal attachments and tokens are discarded, any lasting or delayed effects affecting it expire. At the beginning of the next phase, that character enters play under its owner's control, standing.

  • Barring the Gates and The Iron Bank Will Have Its Due will not prevent characters removed by Mace's ability from reentering play. (Source)

  • If the character removed from the game by Mace Tyrell cannot reenter play because another copy of it is in the dead pile, that character would remain removed from the game indefinitely. (Source)
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Would this ability be able to save a character from Dracarys? I'm guessing it would, but I'm not 100% sure on that. —
It's an Action, not an interrupt. You cannot use an Action ability until after Dracarys resolves. —
Does the card enter play standing? RRG: "The default state in which cards enter play is standing." —
Yes, the card enters play standing. —
but the dracarys question has validity...if you pump the character with a until end of challenge STR pump..and he gets dracarysd...he would normaly die at the end of the chal...but the removing will save him i guess? of course his str. doe not count for resolution —
If Mace removes a character that is affected by both Dracarys and a temporary STR buff, both of these lasting effects will expire for the removed character. He will reenter play unaffected by either. —
Does the strength of the re-entering charachter count for dominance if it was removed in the challenges phase? (as it enters in "in the beginning of the phase") —
Yes, it does. The character enters play in step 5.1, dominance is counted in step 5.2. —
@GARL1CD0G any lasting or delayed effects affecting it expire. So neither the Dracarys or the buff would remain. —
Would a chud removed in the marshaling phase re-enter play before First Snow (which is a Forced reaction to the beginning of the Challenges phase)? —
Yes, a character removed by Mace's ability will return to play before any Forced Reactions to the beginning of the phase trigger. —
What would happen when both player are tyrell and one of them has reveal the plot white shadow then get a tyrell character from opponent by the white shadow then remove that character from play by Mace, what will happen to that character when it return? Or a faceless man copys a tyrell character then remove by him-?flee bottom —
I mean when the white shadow were replaced by a new plot. —
I assume the "catch" in your proposed scenarios is that the character removed by Mace is under your control only temporarily (via The White Shadows), or has the Tyrell faction affiliation only temporarily (via Faceless Man). There is no issue with that: Mace targets an eligible character (a Tyrell character you control), and removes it from the game. Once that character leaves play, any other lasting or delayed effects affecting that character expire. At the beginning of the next phase, that character returns into play as a new instance of the card - under its owner's control, and/or without the Tyrell faction affiliation. —

Rules FAQ:

  • You can use this card to put Varys into play during the Dominance phase, and trigger his interrupt before he gets killed ("When the phase ends" interrupts trigger before "At the end of the phase" delayed effects resolve; see FAQ).
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Rules FAQ:

  • Attached character can be affected by burn effects (e.g. Dracarys!) while participating in a challenge, though its STR will not go below 1 immediately. However, as soon as that character leaves the challenge, any lasting burn effects will apply and kill it. Note that "until the end of the challenge", "during a challenge", and "while participating in a challenge" effects all expire simultaneously.
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Will Randyll Tarly be able to stand himself if attached with Strangler and Heartsbane at the same time? —
His STR is not increased, therefore his reaction ability cannot be triggered. Note that if you used an "until the end of the phase" buff instead of Heartsbane (e.g. Renly's Pavilion), then Randyll's STR would increase as soon as he stopped participating, and then he could stand. —