Red door Martell 1st ever deck build

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Derived from
None. Self-made deck here.
Inspiration for
None yet.

ThatBeard 1

My first attempt at building a deck. Any tips welcome.

1 comment

starclown 142

Well, I don't think this deck will work in it's current state.

some pointers:

  • It does not seem the deck has any real win condition. It tries to do a few things but none of them any well.
  • You play to much multiples of unique characters. Try to play only 3 of the most important (for the deck) and 1 of the rest. The only exception here is Areo Hotah (Core) because he usually is ambushed.
  • There is two much econ in locations. Lose the kingsroads and add one Dornish fiefdom
  • There are some events which do not make a lot of sense. "The Dornishman's Wife" and The Scorpion's Sting don't really do much here. Also I think you have enough econ to do without the In Doran's Name
  • There is almost no additional draw in the deck. Greenblood Trader are great. As is Secret Schemes
  • Sand Steed is not worth it with only 2 summer plots
  • Flea Bottom is great in Martell
  • I think plot wise it is not balanced. In these kind of decks I usually go 2 econ plots, 1-2 draw plots, 1 reset and 2-3 utility of 2 claim plots.