|Card draw simulator|
Odds: 0% – 0% – 0% more
|None. Self-made deck here.|
|Everyone Is Arianne - SC Winner Katowice||3||2||4||1.0|
Due to some people asking me, I will put this deck online and say a few words about it.
I played this deck today at the SC in Dresden. thejoustingpavilion.com/tournaments/4972
Robert - Tyrell HRD Bitterbridge (W) He sets up the Hightower, i open with Nothing Burns. From here on out every time he triggers Bitterbridge, I got a Starfall Cavalry to jump in, which is optimal. Plot 2 was Duel I think, i hit Randyll and Renly. From there on I was just quicker on the power gain. His The King In the North only delayed me slightly and finished with Annals and Dorans Game even on his Wardens of the South turn.
Alex - Lanni Crossing (W) I played against Alex a lot prior to the tournament, so he knew exactly how my deck works. I only setup Southron and two House Dayne Knights, Alex has Tyrion, the Hound and econ. I open Trading, he goes LSF. He goes first, marshals the Mountain and some chuds. I play Nymeria and the Mountain never entered a challange the whole game. Alex sadly didn't find a single Treachery. Nothing Burns hit a Casterly Rock. Being aware of Duel, Jaime was only played with Hear Me Roar and thus Alex was the only opponent that didn't get hit by my best plot. Plot 4 - both at 5 power - Still, having only one Int icon on board, Alex attempts to go for his crossing. What now follows is too painful to mention, so for Alex's sake, I will keep it short. Ricasso. 2 Doran's Games. Win.
Chris - Bara Rose (W) I recall that Chris setup Left, Right, Shireen and some econ - much to my disliking. Every single UO power had to be seriously fought for. He marshalled Core Davos and Robert Baratheon. Of course The King In the North followed. Soon after that he marshals Ser Barristan, who falls due to Duel. Lacking Int icons, Chris becomes the next victim for Doran's Game. Not even close.
Johannes - Tyrell Rains (W) This was the hardest opponent of the tournament. We were on 3 victories each and fought like two battle-hardened lions, gnashing with our teeth. Johannes setup is Redwyne Straits, Olenna and a Bodyguard. I had Arianne, a Southron and a Roseroad or something like that. I have Littlefinger in hand, so Trading is my call. Johannes went for Counting Coppers, having all the money in the world. He plays some char and the Arbor. Still, lacking character I gain 4 power the first turn. Next plot he goes for Renly, KoF and soon after Brienne. - Still neither Nothing Burns, nor Duel targets. I recall having Darkstar, who is gold against Brienne, rendering her practically useless. The game goes forwards and backwards. Later he plays Tinder Marge. Duel. He gets Varys with Marge. I got no dupes. I am at 11 power. Dorans Game. Victory. Phew.
Cut Top 4 Johannes - Again (W) Same opponent. Different conditions. We changed the room and the karma. He setup Arbor Knight, Garlan and another chud. I got some 3 card setup with good econ. He goes LSF and digs for econ with his Pleasure Barge, he plays the Redwyne Straits and Renly I think. I went for Trading and just marshal Nymeria. He goes for intrigue with Renly, i steal one icon with Nymeria, go for the Iron Bank without a HJ in hand. He doesn't cancel. Dornish spy. Southron messenger. Renly gone. Next I play Riddle anticipating Counting Coppers and I hit. Johannes doesn't come back from this setback and loses to Dorans Game, after I take back Areo to hand with the Orphan and fleabottom another copy in again.
- Final Sebastian Bara Rose (W) Sebastian plays a similar deck to Chris, whom I opposed earlier. I setup Arianne, House Dayne Knight, FB and maybe econ I think. He sets up Bob, a reducer and Dragonstone port. Sebastian goes first, marshals Lightbringer and Highgarden Courtier. I have Littlefinger in hand and want to go for Trading, but Sebastian opens with The King In the North! Ugh. Nymeria, Arianne, Starfall Cavalry, Littlefinger - everything in my hand doesnt work. I still try to do my best and marshal a Fiefdoms, Littlefinger and a Greenblood Trader. He races ahead in power. I can't get crossing off. First turn 1-4. The next turns he plays Barristan Selmy. Yes! Duel, followed up with Nothing Burns kill my to that point useless Flea Bottom and Lightbringer. He plays Withering Cold and Melisandre. I feel like I am freezing - together with my characters. Nymeria and Littlefinger end up intimidated. He sees my Areo Hotah in the flames. Arianne gets an Intrigue off and brings in Darkstar, who I don't kneel. Plot 4: I have Fallen From Favor, Sebastian plays Valar Dohaeris, I go first and sacrifice kneeling Nymeria. He keeps Bob, Courtier and chud, losing his Melisandre. I keep Darkstar and kneeling Caleotte I think, losing only Littlefinger. I marshal Arianne and keep three gold. 6 power on my side. Military with Darkstar, stealthing Bob, he loses a pow icon. Unopposed. Power challange with Arianne, only defended by a chud, i use Arianne to bring in Ricasso with bestow 2. Intrigue. Sebastian expects me to gain two power from this. But I do gain Seven. Five of those with Dorans Game. Victory.
Agenda: Crossing - Martell is versatile, got a good icon spread, but above all, it increases the STR of each attacking character by 2 - the more the better. Triggering Doran's Game reliably is almost child's play.
The Iron Bank Will Have Its Due: We have been blessed by Ryan Jones with a card so tricksy and cunning, it would be a shame not to put it to good use. Playing this card automatically means you can shit on: Milk/Craven, Nightmares on chars, intimidate on chars, icon steal - in short everything that wants to meddle with your otherwise so efficient characters. I will try to keep it short:
- Prime targets are Drawtwo and Drawthree either already in Marshalling or after they are knelt for Ambush -Secondary targets are: FB-ed chars, blanked / cravened chars or any of the 5 costers, if you desparately need the Ambush gold for a surprise Southron for example
The two remaining events ensure that the opponent always got equal or fewer HJ than me, so The End Of Times and Everyone Is Arianne are not disturbed. In other words, if you haven't checked your opponents hand or you got at least one playable HJ, don't go Everyone Is Arianne - at least, if you don't feel lucky.
Game plan and plots: Set up two or three chars with some econ and you are good. Now - and this is different from normal Martell - you don't care that much, if your Ambush minions, Drawtwo or even Satin works on me happen to be in the setup, since you got plenty of ways to remove them later on with Greenblood Twin, Everyone Is Arianne or Ciaociao.
Early on you try to get as much UO, claim and crossing power as possible with your icon removal tricks. This and your early challange order depend very much on the board. Then you go for Ricasso and end it with the Game.
First plot (and consecutive ones) depend on the board and hand: -Trading: If you got Drawtwo or you setup no econ (Drawthree has an evil brother, that only draws one card, which should be avoided, if possible) -Nothing Burns: If there already is a juicy target -FFF: If FB is out or in your hand and you got good targets or if your board is wide and you expect reset -Riddle: In every other case
-Duel: No brainer (your Drawthree can't be targeted!) -Close Call : To safe uniques, to load your FB gun with nice targets -Annals: Closing Plot - If The End Of Times is in your discard pile and -again- your number of playable HJs is equal pr bigger than the opponents OR if you just want to use the events in your discard pile to your advantage
Not included: -Secret Schemes: Obvious Synergy with Satin works on me, still just not needed and needs a faction kneel just like Everyone Is Arianne -Bastard Daughter: though efficient, STR 1 on Mil is shit in Crossing -6 costers: just not needed -Myrcella, Bastard of Godsgrace: renown, had them in the Stahleck deck, they were good, but not needed here -Black Walder: big Int STR, renown - he was close, but I didn't find the space -Valar Dohaeris: Hurts your board too much to be used by yourself -Shadowblack Lane: Was used in the Stahleck version, but needs faction kneel - maybe together with in-faction events like UUU, Burning on the Sand
Hard Counters: -Burn: Always an issue with Martell - HJ, Puppy eyes, Nothings Burns help -Tris Botley: Can be a massive issue - Only Go Home liberates me there -The King In The North: NOTHING works in that turn, except for the events - just try to not lose, while the Northern King visits Dorne