Card draw simulator |
---|
Odds:
0% –
0% –
0%
more
|
Derived from |
---|
None. Self-made deck here. |
Inspiration for |
---|
None yet. |
ravushimo 1
Its 5th deck made from 3 core sets that I bought. First four are from "4 Legal Competetive Decks" topic on cardgamedb forum (http://www.cardgamedb.com/forums/index.php?/topic/28385-4-legal-competitive-decks-with-3-core-sets/)
Any suggestions?
2 comments |
---|
|
My first thought after building this was to remove 3x Euron and 1x Balon because I dont have additional Kingsroad to help marshalling them anyway. I added Summons just to check how it will work in play actually, couse neved used it before here or on Octgn. Dunno about Sunspear, usually I would like to be first player... it can always force enemies to make me one tho. ;) Really dont know tbh, im pretty new in deckbuilding so every hint help. Thanks for comment! :) |
How useful has the Pillage ability been in your experience? Barring Euron's ability I've found it to be pretty marginal. I've cut Black Wind's Crew and gone down to a single We Do Not Sow in my GJ lists.
Also have you tried Sunspear? It's inclusion might end up taking the deck in a different direction though.
Also, I'm curious about Summons. Do you find it better than Counting Coppers? I find the GJ's usually just prefer to have bulk draw then digging for a specific char. I think their high-end chars aren't as must-have in the way that Khal Drogo or Melisandre are.