|Card draw simulator|
Odds: 0% – 0% – 0% more
|None. Self-made deck here.|
|HoD Gates of Winterfell - 1st UK Nationals (107p)||61||46||15||2.0|
|Kings in the North - Cdn Nats top 16 - Stark Monsters||2||3||3||1.0|
2nd Place at Battle for Blackwater Bay 2016, the UK's annual Road to Stahleck event. This year we had 87 fantastic players from across Europe with the 2.0 joust consisting of 7 rounds and a cut to top 16.
This regional season I have been flicking between Stark Fealty and Lanni/Dragon, making top 8 and top 4 respectively at large events. Going into Blackwater I was feeling pretty bored with the current meta, and hadn't come to a decision on what to play. At midnight before the event, I decided to throw together this slightly more unusual Stark list.
I was inspired by facing a similar deck on OCTGN (props to David Brereton) and the old House of Dreams Gates of Winterfell decks from 1st edition. For those unaware, HoD was an agenda that allowed you to start with a location in play. The old Gates of Winterfell was basically 'Kneel to reveal the top card of your deck, if its a Stark character put it into play' - this gave rise to a 59 character and 1 location deck that just kept flooding the board, able to survive multiple resets.
With 2nd ed we don't yet have said agenda, and we aren't quite at the point where we can put 59 characters in a deck either. However, especially with Stark (thanks to the deluxe box), it is possible to build a deck with 3x of a large number of 'bomb' characters.
At its heart the deck is a rush deck, with power challenges the clear focus. Whilst Fast Eddy, Robb and Blackfish are obvious inclusions, I also added poor forgotten Rodrik and King Robb's Host - both of which were fantastic all day, refilling my hand with ease, ready to flood out again and ensuring that military challenges had power claim (or two on the 3 war plots) built in.
The deck has such a high curve that it needs a plot line up focused on gold. I dropped all events and attachments entirely, meaning that much maligned core set plot, Marching Orders, was feasible. So I run two. And Trading. Gold was never an issue and the 61st card to drop would likely be one of the neutral limited cards.
First Snow barely affects the deck with its high curve and you can generally rebuild your forces quicker than your opponent after a Wildfire (Close Call also helped here). Target Kill is a bit more of an issue, bit the usual Stark denial tools of Catelyn, Winterfell and Bran have you covered.
Round 1: Win vs Targ/Lion
Round 2: Loss vs Stark/Fealty
Round 3: Loss vs Lanni/Wolf
Round 4: Win vs Lanni/Crossing
Round 5: Win vs Stark/Fealty
Round 6: Win vs Bara/Rose
Round 7: Win vs Martell/Lion
Top 16: Win vs Martell/Lion
Top 8: Win vs Bara/Rose
Top 4: Win vs Stark/Fealty
Final: Loss vs Lanni/Kraken