Captain. Ironborn.
While Old Captain is standing, it gains pillage and renown.
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Army. Raider.
Assault. Pillage.
Reaction: After Orkmont Elite discards an attachment using pillage, attach it to an eligible character.
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Ironborn. Raider.
Pillage.
While an opponent has 10 or more cards in his or her discard pile, Orkmont Reaver gains stealth.
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House Harlaw. Ironborn. Raider.
Pillage.
While there is a Winter plot card revealed, reduce the income and reserve values on each opponent's revealed plot card by 1.
Card design by 2017 Castle Stahleck Joust Champion, Martà Foz Hernà ndez.
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Captain. Ironborn. Raider.
Pillage. Shadow (5).
Reaction: After a location is discarded from an opponent's deck, choose a card you control with shadow and return it to shadows. (Limit twice per round.)
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Warship.
Interrupt: When a character you control discards a card using pillage, kneel and sacrifice Scouting Vessel to discard 3 cards instead.
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Raider.
Bestow (3). No attachments. Pillage.
Silence's Crew gets +2 STR for each gold it has.
Reaction: After Silence's Crew discards a location or attachment using pillage, place 1 gold from the treasury on Silence's Crew.
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House Harlaw.
Challenges Action: Kneel a Warship location to have attached character gain (choose one): pillage, renown, or stealth until the end of the phase.
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Army. Raider.
Assault. No attachments. Pillage.
Reduce the cost of each Raider character you marshal by 1.
Reaction: After you initiate a challenge in which you control an attacking Raider character, discard the top card of each opponent's deck.
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House Harlaw. Knight.
Pillage.
Action: During a challenge in which you are the attacking player, return 2 characters from the defending player's discard pile to their owner's hand. Then, raise the claim value on your revealed plot card by 1 until the end of the challenge. (Limit once per challenge.)
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Army. Wildling.
Assault. Pillage. No attachments except Weapon.
Thenns cannot target a location using assault unless each character you declare as an attacker has the Army or Wildling trait.
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Contested. The North.
Reaction: After a card you control comes out of shadows, kneel Torrhen's Square to choose up to 3 Raider characters with printed cost higher than your initiative value. Until the end of the phase, each of those characters discards an additional card using pillage.
-2 Initiative.
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House Botley. Lord.
Pillage.
Action: Choose a card in an opponent's discard pile and remove it from the game. Until Tris Botley leaves play, that player cannot marshal or play any copy of that card. (Limit once per round.)
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Army. Wildling.
No attachments. Pillage.
Challenges Action: Kneel your faction card to choose a participating Wildling character you control. Until the end of the challenge, that character gets +2 STR.
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