The Fiery Sun of Dorne

Card draw simulator
Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet.

Ovilord 3

This deck is basically combining the control aspects of Martell and Baratheon. It has a strong early game as its opponent generally struggles to win anything with no icons or standing characters, but lacks a finisher. Varys help to consistently wipe the board so that characters can repeatedly be shut down with the symbol removal attachments, as does wildfire. 3 Copies of Melisandre and Nymeria Sand are therefore a must, as they're the staple characters of the control segment of the deck. One copy of The Red Viper was a last minute addition to try for some endgame, and also a stronger character in the deck.

I've deliberately not included any of the cards based around losing challenges, as honestly, when this deck is working, it doesn't lose challenges. It does however want to go second in order to assess its opponents board state before slapping on all the control attachments.

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