Knight. Lord.
Ser Jaime Lannister does not kneel when declared as an attacker in a challenge, and gains renown while participating in a challenge.
Link: Decklists

Kingsguard. Knight.
Each Knight character you control gains renown while attacking alone.
Challenges Action: Choose a Kingsguard character. Until the end of the phase, that character gains an icon. (Limit once per phase.)
Link: Decklists

Commander. Kingsguard. Knight.
Renown.
Forced Reaction: After a character enters play during the challenges phase, stand Ser Jaime Lannister. Then, discard that character from play.
Link: Decklists

Knight. Ranger.
No attachments except Weapon.
Each other Ranger character you control gains a icon.
Link: Decklists

House Tully. Knight. Lord.
While there are no cards in shadows, Ser Jason Mallister gains renown.
Reaction: After you win a challenge in which Ser Jason Mallister is attacking, choose a card in shadows controlled by the losing opponent, and discard it.
Link: Decklists

Knight.
While Ser Jon Fossoway's STR is 5 or higher, he gains renown.
Link: Decklists

Companion. Knight.
Renown.
If Ser Jorah Mormont has 3 or more betrayal tokens on him, sacrifice him.
Forced Reaction: After you win a challenge in which Ser Jorah Mormont is participating, place 1 betrayal token on him.
Link: Decklists

Companion. Knight.
Shadow (4). No attachments except Weapon.
Interrupt: When Ser Jorah Mormont is discarded from your hand, put him into shadows instead of placing him in your discard pile.
Link: Decklists

Link: Decklists

Knight. Lord. Small Council.
Reaction: After you marshal Ser Kevan Lannister, choose a or neutral location or attachment in your discard pile and put it into play.
Card design by 2012 Chinese National Champion, Bing Ouyang.
Link: Decklists

Knight. Lord.
While you control exactly 1 other Lord or Lady character, Ser Lancel Lannister gets +X STR. X is that character's STR.
Link: Decklists

Knight. The Seven.
Power on Lord or Lady characters does not count towards their controllers' power total.
Action: Kneel Ser Lancel Lannister to put Warrior's Sons into play from your hand or discard pile.
Link: Decklists

Kingsguard. Knight.
Shadow (3).
Reaction: After Ser Mandon Moore comes out of shadows, choose an opponent. That player must choose and kill a character he or she controls unless he or she chooses and discards 2 cards from his or her hand.
Link: Decklists

Interested in helping the design team with the latest cards? Click here to join their Discord and find out more!
Knight.
Renown.
While Ser Manfrey Martell is participating in a challenge, renown and insight trigger when losing the challenge instead of winning the challenge.
Link: Decklists

Knight.
Reaction: After you win a challenge in which Ser Mark Mullendore is participating, reveal the top card of your deck. You may put that card into play. If you do, place Ser Mark Mullendore on top of your deck (cannot be saved).
Link: Decklists

Kingsguard. Knight.
Interrupt: When a card is discarded from an opponent's hand, remove it from the game instead of placing it in his or her discard pile.
Link: Decklists

Interested in helping the design team with the latest cards? Click here to join their Discord and find out more!
Commander. Knight.
While you have more cards in hand than any opponent, Ser Osfryd Kettleblack gains renown.
Link: Decklists

Kingsguard. Knight.
Bestow (3).
Challenges Action: Discard 1 gold from Ser Osmund Kettleblack to put a Knight character into play from your hand. At the end of the phase, if that card is still in play, discard it from play (cannot be saved). (Limit once per phase.)
Link: Decklists

Kingsguard. Knight. Rainbow Guard.
While you control another Rainbow Guard character, Ser Parmen Crane gains renown.
Link: Decklists

Cat. Knight.
Unique character with printed cost 3 or lower only. Ambush (1).
Attached character gains an icon and does not kneel when declared as an attacker in an challenge.
Link: Decklists
