Card draw simulator |
---|
Odds:
0% –
0% –
0%
more
|
Derived from |
---|
None. Self-made deck here. |
Inspiration for |
---|
None yet. |
kidohearts 1269
So as some of you may know by now, I sometimes do things a bit different, lol. First things first, the name of the deck was "You Can't See Me", for obvious reasons. But during my 3rd round match-up, my opponent said "why are you doing this to me, it's bleep bleep bleep bleep bleep(that keeps going for a while)" and I looked right at him, pointed to Nathan Bradley and said, "It's his fault", lol.
I am good friends with Nathan Bradley and Jonathan Benton(Qhorin Halfhand) from the Kingsport TN meta.
They come to Durham NC often for tournaments and I thought it would be fun to go invade their territory.
Some of you may know that I won a SC this year with a 26 character deck(which they were in attendance) using Martell Stag.
I like to do things that people haven't or aren't doing(to my knowledge). So I was working on a deck that I believe nobody has won with yet in 2.0(shhhh, secret as I will still do it) and the text from me to them went as follows:
Me: "hey guys, I believe I will make it this Saturday"
Them: "awesome"
Me: "i'm going to try and win with something that nobody has done yet in 2.0"
Bradley: "considering it's you Jeremy, I would expect nothing less than a no character deck"
Me in my head: hmmmmmmm, can that be done? And has it EVER been done?
It still had to be Martell Stag in my opinion as Martell has the best current control and Stag has the Table. And if there are going to be no characters then there is only one way for me to get power. DOM
So I went to work in my laboratory(laying on the floor in front of the closet my cards are in)
All the usual suspects are in there, but others were needed as the previous version had 26 characters and I needed to fill those spots.
And so I give you this beautiful creation
I had just finished building this on Thursday night and was able to get 4 games in with it. I was able to spot a few things and made the appropriate changes. After playing in the tournament though, I had my eyes wide opened to what needs to be done.
On the day there were some real stand-outs besides the Throne and Table
Isle of Ravens, Burning on the Sand, Ghaston, and Vengeance. Ravens would have to go down as the MVP though, getting multiple uses out of Burning and Ghaston and such is so nice and needed. I can't even count how many times I triggered Burning in 5 games, but it was a lot.
I know 3-2 doesn't sound impressive, and there was only 8 people, but it's a start.
In the 3 wins the deck was dominant and they weren't close, no characters, opponent lost for words except for my 3rd round opponent who was so funny. I want to give a huge shout out to my 3rd round opponent Will(not sure if he's on the boards and what his name is). He was such a good sport. He was playing GJ Winter and just couldn't believe everything that was happening, lol. GJ has a big answer, and he saw all 3 Sows, but I saw all 3 HJ and that was that. It was a comedy show to the highest degree bringing over everyone in the tournament(so a big 6 others) to watch.
In the 2 loses, it was me not being able to overcome their Iron Throne. I actually controlled the entirety of both games, had them on lock down, but control plots have lower gold and I could get DOM through. All we could talk about after the tournament is there needs to be some form of location control not based on characters, besides PD which isn't that could as dupes save them. In either match-up, if they didn't see their Throne, it would have not been close in my opinion.
As I had a 4 hour drive home, I deliberated on this conundrum, how to beat their Iron Throne. And then it all fell into place................gold. So I will link the updated version below, and I wish I had it with me in the tournament b/c I think I could have turned the 2 loses into 2 wins.
Here is the link to the updated version and the changes and why. And I do believe I would have won if I was smart enough to think of this ahead of time.
http://thronesdb.com/deck/view/270481
Out with Attainted and in with Unbent. All day the most characters on the board were 3, but usually 2 maybe, lol. You don't want to let them get very many UO or the game is over, so with Unbent they get 1 challenge, just enough UO for you to take in DOM, lol.
Out with Prince's Pass and in with Tower of the Sun. The only way at the moment to combat their Iron Throne is to have more gold than them. Well I have a few events and you might average 2 a turn going off, so 2 extra, or 1 extra gold is very good. There are also many 0 cost events in the deck. And this isn't taking into consideration them playing events. I do like Pass and was able to trigger it a few times, but I can't be an auto loss to a Throne.
Out with 2x Confinement and in with 2x Dragon's Tail. I do like confinement here, but I was using it as let them attack, Confine them, and then hit them with Pass. Nice I know. But draw is better as I don't have the Traders. Oh I know I'm giving them cards to but you figure out why that's not so bad.....................got it, no, ok. there are many times where they have 1 to many cards going back to hand in a turn or they can't really play much out as they've run out of economy. Turn after turn my opponent had to discard cards, sometimes many on their low reserve turns. Add 2 more cards to the discard pile.
Out with 1x Milk and 1x Dissension. I like both of those cards in this deck very much, but deckbuilding is about making hard decisions and this is one. Doran's Name doesn't fit in all decks but will be clutch in this one. Again just another way to get gold to out pace their throne. Oh and add one more if you have the Tower out. All you say, a one time trick you say, don't worry all, the Ravens will bring it back.
You may not agree or understand the changes, but it has to be done as it is the only counter I currently see to their Iron Throne.
The plots stay the same with what could be one exception:
I only played Coppers as the 7th plot each game, so that could be 1 of 3 plots I believe. Dealer's choice or a meta call. The 7th plot could be one of:
Coppers Confiscation(what? really? are you Crazy? enter Frozen Solid) Naval
So there it is folks, enjoy and happy pissing people off, lol.
Oh but to the people who think this is like NW and you just sit back and watch the game,,,, go ahead and do that with this deck and see where it gets you...ANSWER......bitching that the deck can't win and is no good.
If you would like strategic tips or thoughts or just to pick my brain, not my ass, then by all means ask away. If you love it then compliment away or if you hate it, then you're a closed minded player who can only play the game on "easy" mode, lol. just kidding-ish ;)
"I Know Nothing"- that's gonna hurt, lol
78 comments |
---|
|
What are you looking to setup and marshal r1? |
|
Why Dragonstone Port and not Ocean Road? Also reduces Neutrals. |
|
Haha realized it just a moment after I hit send |
Late Summer Feast might be a good one here. If you don't spend the gold, it's basically an out-win for Dominance. |
|
Oh my god ! |
Next time I expect nothing less than a no-core-set deck. :D |
Absolutely love this deck! I did something not quite as extreme (around 23-24 characters) and given how strong the Martell events are, it worked out really well! People just didn't want to attack. |
You were right. Mind is thoroughly blown - I'm building this today for sure. |
Sorry guys...it's my fault. ;) |
What do you think about The Long Plan for the 7th plot? It may give you some dominance gold for two turns in a row. |
What do you do against someone who plays out 10 strength worth of characters and never makes anything other than power challenges? That seems like the best play here, since intrigue and military don't matter against you. |
NOOOO! I have been planning this EXACT deck for months now, but I was waiting for another good card or two to be released before building and publishing. I was also weighing Banner of the Watch for Craven/Forest/Wall, but Table is probably more reliable since it brings power denial. Very glad it worked for you! Glad to find a fellow troll-minded deckbuilder. |
|
|
Haha. I was your third round opponent. Such a good game. Even with being "pissed on from the top of the wall" it had so many great moments and had a great story. Can't wait to play another one of your crazy decks. |
it's definitely an interesting build. And a nice idea. However... it seems that the way you win is : the opponent does not expect it. If he does understand the idea early in the game he might be able to win easily. Even without the Throne. |
nevertheless ... i will try it just for fun. See how it goes , and see the surprise/anger/anguish in the opponents eyes |
Video of this match exist anywhere? Would love to watch it, if possible! Thanks! |
|
Wouldn't you agree |
Any issues with running out of cards in hand? That would be my one concern over a long game as there is not much draw in the deck and I feel like eventually I could run out of things to stop my opponent when each turn I need 1-2 effects to stop them and much of what you do sends their cards back to their hand, not out of play. I know reserve limits them, but if they have a full hand and I end up top decking I could see eventual issues. If it doesn't happen just because its all tricks then great...just curious. |
|
|
|
just out of curiosity, what would you do to beat it? not marshal anything and hope to win dom while discarding cards, lol. that sounds like i'm being a dick and i don't mean it like that, this is why i hate typing. i am truly curious as it will help me to improve the deck. |
well.... i did say what could be a winning strategy. Don't know exactly that it would work (since i did not play this deck or play against it). However... it is conceivable that an opponent just do challenges with chuds against an empty board (your Ghastons are limited to 3 also, you know?) And with Tywin out he might just put 2-3 chuds out every turn. Get uo & dom? Maybe. It's just a thought. He might treachery the Boneway as well..... Or perhaps Sea Bitch for Boneway? Just when you got to 6? If he is first player. Or tickle the Throne/Boneway/Chamber? Or Frozen Solid? But this discussion reminds me of a joke (forgive the poor telling of it - I am not a native English speaker): At the English Naval Academy some candidate faces an exam. He is asked to imagine some situation with a storm and fast winds. What do you do? "More rope, more sails". OK.... the winds get faster , what do you do? "More rope , more sails" and so on. At some point one of the examiners asks: "where do you get all this rope and sails from?" The candidate replies: "from the same place you get all that wind from" |
and i only have 3 Ghaston, oh fella, that's why Isle of Ravens is there. you would not believe how often i used Burning on the Sand, again and again and again, lol. the only thing i worry about that you mentioned is Frozen Solid and that's why in the updated list i mention putting in confiscation if you see a lot of Stark in your meta. i would love someone to flip Feast on their first turn as they will be discarding their a lot of cards. and then that's more power for me. trust me, one way or another their characters will go away. i played a guy who had all 3 iron mines in play and still ended the game with no characters on board. in one game someone attacked with a renown character, knowing the deck i was playing against, i nightmared him, then delayed him next round. strategy and skill, that's going to be the name of my podcast or videos, lol.
|
|
What about Political Disaster? You do have a lot of dupes, but still... |
Great job! |
I always love out of the box deck ideas to begin with (I did win via pillage a few times now as my "odd deck" claim to fame) or making bad cards play well unexpectedly, and this deck is as far in left field as any I may have dreamed up.
Of the decks I currently have put together the ones I expect would fare best are a Bara/Kraken deck with a bunch of positive attachments as well as Table and Chair on my own end that would add some resistance to the bouncing of Unexpected Delay and any of my Banner Wolf builds because I love Frozen Solid right now (of which my favorite is my Targ/Wolf Roose Burn deck which again runs Frozen Solid as well as a low cost curve and a bunch of dupes to survive the resource drain this deck causes). Even then, I can't do mil challenges for risk of Vengence, so that's 1-2 UO per turn I have to skip and Danny is going to be too hard to get out and protect with the full compliment of Dragons against all the effects that can stop her. |
check the link again, i've updated it again as i didn't realize Tower was once per phase. also Ravens will help against PD and it depends on the deck i'm against as to if i dupe them or not |
This looks Nightmare to pilot to be honest. Were all the games in time? SO in the end you cut Tower of the Sun? |
the link should have the updated list. i cut Tower completely. made no sense with it being once per phase. thats just 1 gold as usually only use events in challenges. if anybody sees this i will update the list again as Unbent should go to 2. i forget that its if your NOT first player and the low initiative may make us first. not quite sure what i'm going with instead. maybe a 3rd Dragon's Tail so i can drop Counting for Confiscation, Naval, or Fallen |
So, I understand you're going with a theme here... but it seems to me that those 3 Dragonstone Port would be better replaced with 3 Vanguard Lancer. This would allow you to slow decks that go for an early rush, or those outpace you on passive power gain (e.g. Wall). They also combo really well with Unexpected Delay, since you can make a renown guy vulnerable to it, and then trigger the Vanguard on the next turn after it gets bounced. In many circumstances you might even manage to get though the odd power from an unopposed challenge on those small, post-Valar boards. Eh? |
|
|
|
I can't wait to give this a try. Have you published a new version? |
Sorry, I can't run through the whole text, but looking at the list ... why run 2x Unexpected Delay with 15 negative attachments ... if something, I was going to expect the opposite lol .... |
@dydra the attachments allow you leave only 2 characters available to chose for UD. Leaving the 2 biggest threats without attachments means your opponent is forced to pick one of them aswell |
|
Wad about even handed justice over dragonskull port? |
|
Interesting Idea, but seems like an autoloss vs. Bara |
Can u give a summary on how to run the deck. I tried but died horribly with no cards in hand and cant wim dominance without iron throne. |
first thing i do is look at the faction/agenda i'm playing. GJ has Sow and NML, bara dom, lannister treachery, etc.... i then use that info for what to setup. 2nd- i'm always looking for at least a 3 card setup, maybe not turning one down as unfortunately this deck can set up real bad. of course i would like to see something like the throne or the chamber, hopefully both, lol. 3rd- more than likely if they set up no 4 or more cost characters i'm going to open first snow even if i don't have my pieces. with any luck i can at least cards to the board and do something like Dragon's Tail to give them lots of cards to discard to reserve. 4th- if it's one big, march it, if you have a clear board then back to back Delay to keep their best off the board. if you can go second to make it a 2 character send back. 5th- isle of ravens is the real MVP as it recycles your answers. 6th- the longer you keep the board clear or clearish, the more frustrated they will become and more mistakes made. i had someone marshal two 3 and under cost characters on my first snow turn. 7th- remember most decks are also running valar and/or marched and maybe some other 2 claim, low reserve something plot so it will work out in your favor and it's like 7 reset plots. 8th- use your triggers timely, you don't have to pop everyone each time. asses what you can afford to lose and what you don't want to lose. 9th- timing. you have some triggers that feed beatifully off each other. on a M challenge, ghaston first, then viper eyes, then vengeance and hopefully boneway, lol. 10th- keep burning for power challenges and int only if you have to these will all vary from round to round based the skill level of your opponent, the setups, the factions you're against, etc..... hope this helps |
But how it will be possible to win? They just have to play the throne and the chamber (actually the usual Bara stuff :D) and some characters. They just sit there and say "go" each round and win the dom. Even harder against nw. I cant see a way how you win vs an opponent who does not need any kind of attacking |
|
It can and does. I got very lucky playing Bradley running this deck earlier today with my GJ/Stag. I had Asha with Disputed Claim and Theon with a Bodyguard out early to prevent Delay and as a GJ deck, well, there were saves. Multiple two claim plots forced him to use his effects earier and more often than he wanted, Great Kraken and Rise of the Kraken feasted on UO and I was able to push for the win.
Even then, it was 1-2 turns different and my whole board would have been gone. I survived his valar, but my own would have wrecked me. My own marched would have done the same. He didn't get Ghaston until turn 3 so I could attack unchecked for too long (though 4 burning on the sands later it was slow progress). |
Also, in the NW match, the wall can be hit with Nighmares, the Throne and Chamber cannot due to timing of Action windows in the dom phase. Additionally, if they get wall and you get dom on an empty board turn, you are gaining 2 to their 1. Its why NW is so hard to win with against Bara. Your power on faction card just feeds their dom tech. |
|
Now question, could The God's Eye be a thing in this deck? |
Is there something in particular that caused you to swap coppers for confiscation? |
i've also thought about something like Fallen as it has good intiative, good gold for dom and high reserve. so something in that range. i'm not against counting, just trying without it, to get some more gold plots for dom to combat everybody just trying to outpace me with their throne if they get it out |
Very nice deck! I made a modified version adding 3x Vanguard Lancer. It is not entirely a deck without face. :) What do you think about that? |
Why not only 3x Varys? |
Really interesting idea, really enjoy the deck. This may have been answered above (but I didn't see anything whilst skim reading), but for a 7th plot why not Winter Festival? It's another passive power gain with a decent amount of gold to help with Dom. Is the possibility of hitting a summer plot too high? |
|
@kidohearts I tried the deck yesterday and liked it. I think I'd try playing thronesdb.com destroy the opponent's Throne. What do you think? |
There are for sure good things that could go in the deck if I wanted to add characters but i'm trying to do it with none. Lancer, Trader, Cressen, Storm, Varys are all good characters for the deck. |
Yesterday in Poland, Martel banner of the watch lost in top4 (66 players, 5-1 in swiss). Deck without any characters, it had the wall, craven, and icons removals. |
|
|
What would you remove if you were to add 3x Greenblood Trader? I know the idea of the deck was to play a no character deck, but let's say we forget this and just want to improve the deck (which I think it would because more draw). |
|
This...just...I'm weeping like a man who has just seen an angel. I've love Martell since WotN as the go to faction if you enjoy trollish assholery and making your opponent cry, and this deck is just the most beautiful, trollish, dickiest deck I have ever seen. You are an artist. You are the daVinci of trolls, and I am in awe, and I cannot wait to build this deck. |
|
|
I'm not sure about Venom, would have to make a tough call on what to drop. The character lite version is much better i think. Look for my deck in Martell called "NO BIGS FOR YOU", i won a SC with that one. 18 people |
On one of my loss to Greyjoy Fealty, my opponent told me afterwards he had also tried this "faceless" deck before. But he has 3x Varys and "The Last of the Giants", he would bring Varys in in dominance phase to reset the board. i didn't think of that before! |
|
Instead of The Dragon's Tail run Greenblood Trader. I know ,it's a character.... But you could say your deck wins with the deadly Greenblood Trader. It synergizes well with The First Snow of Winter, and Unexpected Delay. |
|
Simple question, in the "picking your brain" department: your power gains come from iron throne, chamber and boneway, right? I get how you can win when you see all 3, but what do you do when you don't? I mean, assuming your opponent just attacks away and gives you dom and does not count, that means they got 3 uo + claim (I'm assuming you get rid of the renown) = 4 power, while you get dom+chamber (bringing them to 3) + 1,5 from boneway = 3,5, marginally winning in 5 turns, assuming you manage to stop one of their 3, otherwise they win before the last turn goes to dom. There it becomes a headache, because for every challenge you stop there's 0,5 less power for you (boneway), which means more turns for them.
The question is: how do you count that sh!t? I'd be interested in trying the deck out, I'd just like to know how it works.
Thanks for your time :)