|Card draw simulator|
Odds: 0% – 0% – 0% more
|None. Self-made deck here.|
The idea was to control challenges and draw as many cards possible while occasionally using the Princess Melisandre (FotS) as a sniper. Ser Preston Greenfield did the aiming for her, as did The Starry Sept, Consolidation of Power and Stormlands Fiefdom.
River Runner can slip past big renown or erm, sniped, characters.
Traitor to the Crown, night is dark and full of traitors.
The Prince that was Promised, any card that searches the whole deck is unbelievable. This one searches discard and dead piles as well.
Moon Boy easy draw, almost any time.
Storm's End Maester, easy draw after the game gets going. Good for soaking claim as well.
"Off To Gulltown" This card is very good even without the draw. It served me really well with Shireen Baratheon (MoD). The young princess proved to be quite a defender. Drawing a card is huge bonus to that ability.
At the Gates Is still very good for my taste because it helps with limited locations tempo, and can disrupt opponent in the same regard with Gulltown. Adding to that, Gulltown enables City Festival which I really like because it does not come with downsides similar to other big money plots.
Parley at Storm's End is used primarily as survival plot against aggressive decks or against Cersei Lannister (LoCR) and her minions. Speaking of survival, Mya Stone protects your board or hand, while giving the opponent power you can grab. Go figure. ;)
The Annals of Castle Black (R) is my personal favorite. Allowing me to play up to 6 events in different phases, served as "on demand" draw for Consolidation of Power in marshalling, Nightmares and Support of the People in challenges and Lay Waste in dominance phase.
Adding to that, I never leave drawing board without Lay Waste and Nightmares in current meta, still dominated by locations and attachments.