Tyrell/Greyjoy post-valar

Card draw simulator
Odds: 0% – 0% – 0% more
Derived from
None. Self-made deck here.
Inspiration for
None yet.

Diplo63 50

I start to test this deck with interesting results (but I need to complete the phase test). Valar Morghulis is present in the plotline and I built this deck around this plot. I chose house for 3 reasons:

  1. Drawing capacities (The Mander, Renly Baratheon (FFH) and Butterbumps)
  2. economy (The Arbor)
  3. Renown keyword on interesting characters (The Knight of Flowers, Randyll Tarly and Renly Baratheon (FFH)) The banner is because of the use of Valar Morghulis. This faction gives obviously interesting saves with Iron Mines and Risen from the Sea. There are also interesting and . The cards which are included (excepted The Kingsroad and The Roseroad) are chosen to play easily Valar Morghulis (Bodyguard, Seal of the Hand combined with Victarion Greyjoy, Rattleshirt's Raiders which can discard Bodyguard for exemple) and stabilize the board (Appointed to complete a weak in icons, Superior Claim to finish quicly the game, and the classic Nightmares which can be used on Renly Baratheon (FFH) in some embarassing situations...).

The deck is made to (try to) win in 3 or 4 rounds. During the game that I played, some interesting synergies worked using Seal of the Hand with "renown" , Raiding Longship with Superior Claim, ...

Concerning the plots, I test Trading with the Pentoshi, because It allows to play The Arbor easily and in a Valar Morghulis meta, few people want to put a lot of characters without saves... Varys's Riddle is also tested. I tried to play it in T1 or after a Valar Morghulis plot. Close Call is prefered to Time of Plenty. A Clash of Kings was a good finisher. Marched to the Wall could be used (but I never used it at this moment) to "defend" a Valar Morghulis.

I will continue to test this deck. I wonder if I will include a second Rattleshirt's Raiders which is still interesting in this meta. I'm deeply interesting by advice.

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