Greyjoy and Martell

Card draw simulator
Odds: 0% – 0% – 0% more
Derived from
Greyjoy and Martell will control the table 5 4 1 3.0
Inspiration for
Greyjoy and Martell 1 1 0 5.0

Diplo63 50

It's a more stable version of my favorite deck based on and house. The strategy is always based on mixing stealth/depletion of challenges icons to obtain unopposed challenges. The changes with the previous version are focused on plots (2 changes)

As I said previously, I'm looking for unopposed challenges. The choice of the as the main house is due to the possibility to make interesting combos with loyal locations:

These locations are obviously strong with characters which use stealth or an equivalent (Balon Greyjoy (Core) for exemple) and also with characters (Nymeria Sand and indirectly with Maester Caleotte or Dornish Paramour) or attachment (Attainted, Condemned and Imprisoned). This strategy offer good possibilities in defense, because it's possible to delete some icons with , and the attackers will try to skip unopposed challenges.

Concerning the other cards, I selected Milk of the Poppy to have an answer against some passive strategies or characters like Mirri Maz Duur. We Do Not Sow is also selected to complete this aspect because it confers the possibility to skip embarrassing attachments or locations. Iron Mines, is obviously included because of the possibility to save every characters. Aeron Damphair (Core) is also the only card that has an exclusive effect on house. Captain's Daughter contributes to control the board.

Finally, my choice concerning the plots cards can be questionnable. I didn't include Confiscation due the possibility to use We Do Not Sow easily, but Milk of the Poppy on Nymeria Sand is a strong disavantage during sereval games. I included Supporting the Faith because the weakness of my deck concerns the lack of tools against ennemy events. If I can easily save my characters using Iron Mines, events like Dracarys!, for exemple, are easy to use against me. Some people were surprised when I included Rise of the Kraken. It's a criticism which surprised me, because this plots gave me, several times, the victory. I tried to replace it by A Clash of Kings for kings, but I prefer Rise of the Kraken. Other plots are not really strange. Wildfire Assault can be obviously used as a reboot but also as a game ender (reducing the characters, I can make unopposed challenges easily).

1 comment

Diplo63 50

Hello everybody, I'm waiting for your advice. I present this deck because it's my favorite and, knowing that I do not play against stars (and I'm not a a really skilled gamer), I lost a few times with it.

Thank you