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Marco Martell 69
As there was no Baratheon Qohor deck published this year, and no Bara Qohor deck with a proper name published in 2021 either, I publish my version that I used in the 6th round against an opponent of House Greyjoy in The 8 Regents of Westeros (and I played a similar deck against Night's Watch player in the 2nd round).
I played it twice because it was a Baratheon deck I had played the most in my life. Until the 2nd round I had no time to learn and train new decks, and in the 6th round I was supposed to take a strong deck I was comfortable with, as we needed more victories (this time it failed due to very bad match-up).
Plot deck explanation:
- Barring the Gates may not be very useful against House Greyjoy decks usually, but as my opponent played banner Sun earlier, I decided to leave this basic Bara Qohor plot in my plot deck to counter Drowned God Fanatics and Desert Raiders. Against archetypes other than Drowned God it could stop cards like Eager Deckhand, Hagen's Daughter, Aeron and Nighttime Marauders.
- Forced March is a plot that wins initiative and kneels opponents stronger characters with your Fiery Followers and Red Priests usually.
- Heir to the Iron Throne is an economical cheat card that allows you to replace Shireen, Shyra, Alester or a character with negative attachments with one of two Kings or one of two R'hllor Ladies (Melisandre and Selyse)
- The King in the North is a card that stops many Greyjoy key cards from Asha and Euron through Botley Crew to most of Drowned God including Fanatic and all the Warships.
- The Mad King's Command seems the best reset for any Qohor deck, and it gives you another free slot in a plot deck, as you had probably run Wildfire Assault & Political Disaster before.
- The Maiden is a classic opener that helps to win the initiative and go first, which tends to be important for any Qohor deck.
- The Smith is a plot that makes another use of the many attachments you play anyway, I was hopeful to kneel many Warships one round.
Characters are common to all Bara Qohor decks and don't require special comments.
Attachments are supporting your characters and weakening your opponents, and 17 proved to be the right number.
Locations are supposed to provide gold, and later occasionally some draw.
Events are basically to stop rival's events.
Here are the changes I made in my deck before the 6th round:
−1 Acolyte of the Flame −1 Red God's Blessing −1 Seal of the Hand −1 Support from the Iron Bank
+1 Melisandre (Core) +1 Hunting Accident +1 Milk of the Poppy +1 The Hand's Judgment
It was related to the higher impact and bigger number of targets for kneel and negative attachments mostly. I have also replaced Supporting the Faith and Wildfire Assault with The King in the North and The Smith.