Euron Express (updated)

Card draw simulator
Odds: 0% – 0% – 0% more
Derived from
Euronpean Union 2 1 7 1.0
Inspiration for
None yet.

thestripmaster 59

Do you still love Euron as much as I do?

Happy to say that some of you guys enjoyed playing / watching the Euron-Voltron deck. Some even asked me to post the updated version.

So this is an improved more balanced and stable deck list

If this is new to you, check out the original deck on how to play it. (Derived From section)

Main updates of this deck:

  1. No more Close Call, instead I added At the Tower of Joy. You really need this plot, because people are very keen to kill Euron. Particularly against GJ, turn 2. they might have a Fanatic to cancel your Kerwin, so just play the Tower of Joy and you can use Here to Serve later for extra save or location/attachment control

  2. Armor 3x is a must, since it's a key card, that allows us to drop Risen entirely

  3. Extra protection with Drowned Blessing and another Candle. Particularly important in the matchup against Bara Shadow Lock. (In this case rather than protecting from stealth, the Candle goes on a chud which makes him a Treachery against Shadow effects)

  4. Murenmure is a wonderful card, as it saves us from So Many Nasty Location Effects. And it synergises with our Here to Serve plot, so you can summon any of the 3 maesters depending on the situation. Also Shipwrights have the same purpose as Murenmure

  5. Missandei is a life-saver in the first round, when we are particularly weak. She can be our last layer of defense against 2nd turn Marched AND she is a great synergy with the Crown, so more of her.

  6. Fanatic is also an incredible card. in some games it's our only chance to survive stuff like Ramsay, Doran, Qorgyle, Coldhands, Moqorro, any Melisandre and plenty more. so 3x

  7. Added Margaery and Hightower Spy for extra STR to win challenges, but also to synergise with Courtiers

  8. Harma and Thenns make a nice combo, but in real life they rarely come together in a successful way, mostly due to high costs. So I just left a single Harma. Also if she dies, it's no big deal, you won't draw her dead copies.

  9. In order to fit everything I dropped Quaithe and Bill as they might be useful, but not in line with our game plan

  10. I forgot to do this, but you should swap 1x Ocean Roads and 1x Highroad to 2x Riverroad. It won't impact your eco too much, but it will protect vs Icon control, which is super common in the meta these days.


P.S. I love to see my decks played by other players. Especially in real-life tournaments. Please feel free to try it, gl hf

6 comments

hassan 1

thanks for posting it.i really like this deck.question:is Lady Forlorn a good addition to this deck?most of the locations are neutral

thestripmaster 59

Thanks man!

In my testing +6 STR from Crown and extra +2s STR from Dirks and Oathkeeper is usually enough to dominate most games.

Ofc in some games vs Tyrell or big Dragons you might need more STR, but my guess is that an extra Dirk is better than Forlorn. its a guaranteed +2 STR, its cheaper, and steals gold

But who knows, only testing can show

thestripmaster 59

Oh, guys wait!

I forgot to add the newest card!

Swap some of the economy to 3x Riverroads. This new card is a great way to counter Martell Icon control, which is tough to deal with otherwise

hassan 1

I tried it a few times. most of the times I lost ,but still it's a good deck and works better than the old one.

hassan 1

how about Jousting Contest (Core)?surely no one can beat euron in single combat.

thestripmaster 59

Could be useful.

I'm not sure what plot we could drop for that though. Since all of the plots are important tools: Starter, Money, Save, Attach Control, Draw, Locations/Attach/Save, Reset