|Card draw simulator|
Odds: 0% – 0% – 0% more
|None. Self-made deck here.|
Hello everybody, I'm Daniel Correas and I want to show you the deck I played this weekend in Valencia. It was an amazing weekend with the Spanish community. You guys are amazing. 60 people on the field and finishing top 4 and loosing against 2 decks made to beat greyjoy is a really worthy.
With the new box out I expected a field full of aggression, specially with Greyjoy, Targaryen, Martell and Sea of Blood. Moreover, as soon as I saw the spoiler of the new Euron Crow's Eye (KotI) I knew I had to built a deck around it. The old Euron Crow's Eye (Core) is individually better in my opinion but the new one creates a deck by himself.
Firstly, I want to clarify that this build has been made to beat Sea of Blood and mirror machups. You grab the initiative each round with cards like Salty Navigator, Silence and Refurbished Hulk. The big guys (specially Euron Crow's Eye (KotI)) in combination with Raiding Longship and Grey Ghost makes a lot of preausure and Great Kraken (the card we use with The House With the Red Door).
Only 1 or 2 characters are needed if the board is small enough. Moreover, Political Disaster is not very painfull (despite what some of you may think) unless you are far behind in the game. In other words, doesn't let your opponent get back into the game, it helps him finish the game.
1x A Noble Cause over other openers because I don't want to feed my opponent with cards or gold or use risky plots like Summer Harvest. 0 initiative is not the best but it's the plot that fits my playstyle.
1x Forced March. Good initiative and strong card to force unopposed challenges.
1x Nothing Burns Like The Cold. I needed something against Milk of the Poppy and Frozen Solid, 2 painful cards against this kind of decks who play with very few characters. Additionally, it may be an auto win removing a key location in some matches.
3x Euron Crow's Eye (KotI) over Euron Crow's Eye (Core). For me t's economy (free ships), board control (intimidate) and free stats on your plots (initiative with silence). Key card of the deck in combination with feet scout (to intimidate any character) and with longship and greyghost to be oppressive in small boards and carrying the earlygame doing 2 challenges and helping to make unopposed challenges. 3x Salty Navigator and Eager Deckhand to play with and against Forced March, very common nowadays.
0x Iron Islands Fishmonger because there is no empty slots. They can be swapped for roseroads but I prefer 0 cost locations to make setups more stable.
3x Balon Greyjoy (Core) over Balon Greyjoy (CtA) and Balon Greyjoy (KotI) because it's the most stable way to trigger Great Kraken and it has stupid synergy with maiden's bane, doing 2 triggers from great kraken for free. Remember great kraken provides stealth, so it's almost unstoppable.
3x Victarion Greyjoy (MoD) over Victarion Greyjoy (LoCR). I tried both but I found Victarion Greyjoy (MoD) is better in small boards and his insane locations hate delightful . Moreover, kneeling ships is not painful because some of them may do their effect even if knelt and others like Iron Fleet Scout or Silence don't need to be played every turn.
3x Asha Greyjoy (Km)... Really? Do I have to explain this?
1x Sea Bitch. Good for mirrors and Targaryen. You can reuse it with We Take Westeros! if you need an extra tempo swing in order to grab Meereen, Flea Bottom or Skagos. You are the first player so you can do this as your first action before any other action window.
0x Iron Victory. It has no impact on the board and the spirit of the deck is to have many locations doing lots of things while attacking. Being at 13-14 power and needing this location to close the game never happened on testing so I cut it.
The rest of the locations are the typical you can find in greyjoy builds.
I run 11 locations because I don't play Iron Islands Fishmonger.
0 gold cost locations are too good for setups, specially if you only have 4 golds :).
Great Hall over The Kingsroad. I tried The Kingsroad but I saw that Great Hall is more stable and sometimes you need some turns to build the board. Both options are fine but I think it depends on your playstyle.
Refurbished Hulk. Key card for mirror matches and it's it's not limited, so it can help with the 4 gold setup.
We Do Not Sow: They weren't in the original build but they're there for the same reason I play Nothing Burns Like The Cold. They're versatile, easy to use in this build, good for mirror matches and discard Milk of the Poppyand Frozen Solid.
R1: Jaino- Greyjoy Wars to come. Win.
R2: Jesus Valdes- Stark Assault from Shadows. Loss.
R3: Ariadna Stark- Stark Xsing. Win.
R4: Oscar Clemente- Greyjoy Wars to come. Win.
R5: Badrach- Toxic but funny Faceless Martell Watch. Win.
R6: Christian Torruella- Tyrell Wars to come. Loss.
R7: Aitor Rey- Greyjoy Wars to come. Win.
Cut with top 16
Top16: Rober "Bebe" Casas Stark Fealty. Win.
Top 8 Diego García Greyjoy Dragon. Win.
Top 4 Jesus Valdes (again) Stark Assault from shadows. Loss.
Thank you for reading. I would gladly answer any question so feel free to ask.